Contraption |
1 |
|
Once per session take contraption action to make a hard mechanics check to fashion a device to solve a current problem using just the tools and parts on hand. |
Construction specialist |
1 |
|
Remove black die=rank from checks to construct defenses, positions, fortifications and similar projects |
Improvised Position |
1 |
25 |
Make a hard mechanics check to construct a secure position (provides cover for group and vehicles |
Powerful Blast |
2 |
25 |
Increases blast damage dealt by explosives, explosive weapons and grenades by 1 per rank (2) |
Contraption |
1 |
10 |
Once per session make a hard mechanics check to fashion a device to solve a current problem using just the tools and parts on hand |
Known Schematic |
1 |
10 |
Once per session, make a hard education (knowledge) check with a success granting familiarity with a building or ships design. |
Durable |
1 |
15 |
Reduce any critical injury suffered by 10 per rank |
Master demolitionist |
1 |
25 |
When resolving an explosive or ordinance, spend advantage to increase blast quality range band by 1 |
Improvised detonation |
1 |
20 |
Once per session, make hard mechanics check to build an explosive device, dealing damage equal to ranks in intellect+ranks mechanic+Success |
Master Grenadier |
1 |
20 |
Decrease advantage required to activate the blast quality on any weapon |