Edge of the Empire
| Threshold | 13 |
| Current | 0 |
| Threshold | 16 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 1 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 1 | ||
| Stealth (Ag) | X | 2 | ||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 1 | ||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Mithosaur Axe |
RangeEngaged |
SkillMelee |
|
| Cortosis, Pierce 5, Vicious 4 |
Damage+4 |
Critical1 |
|
| Disruptor Pistol |
RangeMedium |
SkillRanged: Light |
|
| Vicious 4 Pierce 2 +1 Setback |
Damage11 |
Critical2 |
|
| Disruptor Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Cumbersome 2, Vicious 5, Superior 1 Removes 2 setback for Enviroment |
Damage10 |
Critical2 |
|
| Thermal Detonator |
RangeShort |
SkillRanged: Light |
|
| Blast 15, Breach 1, Vicious 4, Limited Ammo 0 |
Damage20 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Grit | 2 | Assassin/Sharpshooter | +1 Strain Threshold |
| Stalker | 1 | Assassin | Add Boost per rank of Stalker to All Stealth and Coordination Checks |
| Dodge | 1 | Assassin | Use Strain up to ranks of dodge to upgrade difficulty check of incoming attack |
| Quick Strike | 1 | Assassin | Add a Boost per rank in Quick Strike to attacks against chars who haven't acted this encounter |
| Lethal Blows | 4 | Assassin/Sharpshooter | +10 to all crits per rank in Lethal Blows |
| Quick Draw | 1 | Assassin | 1/round can holster or draw a weapon as an incidental |
| Sniper Shot | 1 | Sharpshooter | Before non thrown range attack can extend range by 1 and add 1 difficulty |
| True Aim | 2 | Sharpshooter | 1/round perform true aim maneuver to gain benefits of aim and upgrade roll |