Sensory Tendrils (species) |
|
KoF p.21 |
Add Boost to all Perception checks. |
Galaxy Mapper (passive) - Rank 2 |
|
AoR p.73 |
Remove 1 setback per rank from Astrogation checks. Astrogation checks take 50% less time. |
Familiar Suns (active) |
|
AoR p.73 |
Once per session, may perform the Familiar Suns maneuver; make a Hard Knowledge (Outer Rim) check to reveal the current type of environment and other useful information |
Solid Repairs (passive) - Rank 1 |
|
AoR p.73 |
The character repairs 1 additional hull trauma per rank whenever he repairs a vehicle or a starship |
Known Schematic (active) |
|
AoR p.73 |
Once per session, may perform the Known Schematic maneuver; make a Hard Knowledge (Education) check to gain familiarity with a building or ship’s design. |
Master Starhopper (active) |
|
AoR p.73 |
Once per round, suffer 2 strain to reduce the difficulty of your next Astrogation check by 1 to a minimum of Easy. |
Researcher (passive) - Rank 3 |
|
DA p.29 |
Remove ■ per rank from Knowledge checks. Researching a subject takes half the time. |
Valuable Facts (active) |
|
DA p.29 |
Once per encounter, perform a Valuable Facts action : make an Average Knowledge check. If successful, add a Triumph to one ally's skill check during the encounter |
Improved Researcher (passive) |
|
DA p.29 |
On a successful Knowledge check, character and allies gain 1 automatic advantage per rank of Researcher on checks to act on those facts until the end of his next turn |
Grit (passive) - Rank 3 |
|
LbE p.33 |
Gain +1 Strain Threshold |
Knowledge Specialization (passive) - Rank 1 |
|
LbE p.33 |
When acquired, choose Knowledge skill (Warfare). When making that skill check, spend a Triumph to earn additional successes equal to ranks |
Thorough Assessment (active) |
|
LbE p.33 |
Once per session, make a Thorough Assessment action : make a Hard Knowledge check to gain Boost dice equal to successes that can be distributed during the encounter |
Codebreaker (passive) - Rank 1 |
|
DA p.29 |
Remove ■ per rank from checks to break codes or decrypt communications. Decrease difficulty of checks to break codes or decrypt difficulty by 1. |
Technical Aptitude (passive)- Rank 1 |
|
DA p.29 |
Reduce time required to complete computer-related tasks by 25% per rank |
Clever Commander (passive) |
|
LbE p.33 |
May use Knowledge (Warfare) instead of Leadership for Mass Combat checks. |
Careful Planning (active) |
|
LbE p.33 |
Once per session, may introduce a fact into the narrative as if a Destiny Point had been spent. |
Rapid Reaction (active) -Rank 1 |
|
AoR p.73 |
Suffer a number of strain up to ranks to add equal number of automatic successes to initiative checks. |
Command (passive) - Rank 1 |
|
AoR p.73 |
Add Boost per rank of Command to Leadership checks. Affected targets add Boost to Discipline checks for the next 24 hours. |