Vulssin Hasch by Burningimpulses

Species
Trandoshan
Career
Warrior
Specializations
Colossus
System
Force and Destiny

6
Threshold 24
Current 17
Threshold 13
Current 5
Ranged 0
Melee 1

Characteristics

4
1
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) 0
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Claws (damage=brawn+1)
Range
Engaged
Skill
Brawl
Disorient 1, Knockdown, atk strain(soak applies)
Damage
+1
Critical
3
Vibrosword
Range
Engaged
Skill
Melee
Defensive 1, Pierce 4, Vicious 1
Damage
+2
Critical
1
Vibroknife
Range
Engaged
Skill
Melee
Pierce 2, Vicious 2
Damage
+1
Critical
2

0
240
50
6

Weapons & Armor

Vibrosword: Encumbrance 3, Hard Points 3(1 available)- mono-molecular edge: crit down by 1, pierce +2; magnetic weapon tether: incidental to recover weapon in engaged range, innate talent quick draw
Vibroknife: Encumbrance 1, Hard Points 2(1 available)- serrated edge: vicious +1
Heavy Clothing: Encumbrance 1, Soak 1
Thermal Cape: Encumbrance 2, -2 setback cold

Personal Gear

Commlink(handheld); Datapad(encumbrance 1); Utility Belt; Binders; Breath Mask; Thermal Cloak(cape); Stimpack[5]

Assets & Resources

Net Ghoul controlled by Raust

Critical Injuries & Conditions

Avg: dazed
Avg
Easy
Avg: hamstrung

Talents

Name Rank Book & Page Description
Regeneration EotE; 51 +1 heal for natural/Bacta tank; regrow limbs(1 month before use is normal)
Improved Toughened Knights of Fate; 25 Once per session heal wounds=ranks in toughened(4)
Enduring Knights of Fate, 25 +1 to soak
Durable Knights of Fate, 25 -10 on critical injuries per rank(3) to minimum of 1
Unstopable Knights of Fate, 25 if crit is reduced to 1 or is 1 do not receive the injury

Force Powers

Force Rating
1
Power
Endure
Description
out of turn incidental to commit force die to temporarily ignore effects of easy critical injury; do not apply any results or +10; unless treated all effects hit at end
Upgrade Effect
Control can commit additional force die per upgrade(1) to ignore one more
Strenth severity of critical injury affected by power increased(2)= hard critical now

Background

Comes from a warrior species. Went out to explore space and gain more jagannath. Adult at the age of 15 and left then. Been traversing the galaxy taking bounties for 5 years now; 20 years old.

Motivation

Faith- Religious Code: adheres to the faith of her native planet, goddess Scorekeeper appease her through acts of jagannath- accomplishing hunts(doesn't necessarily mean killing in today's society)

Morality

Emotional Strength- Bravery: willing to face down a charging rancor
Emotional Weakness- Anger: quick to anger, what cannot deal with face-to-face frustrates to point of rage

Description

Dark green scales with deep red tints in places when the light catches

Other Notes

Can see in the infrared spectrum

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