Threshold | 16 |
Current | 0 |
Threshold | 13 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | CS | |
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 1 | RS | ||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 2 | CS | |
Gunnery (Ag) | X | 2 | SS | |
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 2 | CS | |
Ranged: Light (Ag) | X | 2 | CS | |
Ranged: Heavy (Ag) | X | 3 | SS | |
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
Stun Setting, Pierce 1, Accurate 1, Engaged Difficulty Easy, Add Setback to Maintenance Checks |
Damage12 |
Critical3 |
|
Hold-Out Blaster |
RangeShort |
SkillRanged: Light |
|
Stun Setting |
Damage5 |
Critical4 |
|
Vibrosword |
RangeEngaged |
SkillMelee |
|
Pierce 4, Vicious 1, Defensive 1, Accurate 2 |
Damage5 |
Critical1 |
|
Frag Grenade (2) |
RangeShort |
SkillRanged: Light |
|
Blast 6, Limited Ammo 1 |
Damage8 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened | 1 | Core, 77 | +2 Wound Threshold |
Durable | 1 | Core, 77 | May reduce any Critical Injury suffered by 10 per rank to a minimum of 1 |
Barrage | 2 | Core, 77 | Add +1 Damage per rank to 1 hit of successful attack while using Ranged (Heavy) or Gunnery at Long or Extreme Range. |
Brace | 2 | Core, 77 | Perform the Brace Maneuver to remove Setback per rank from next Action. This may only remove Setback added by environmental circumstances. |
Grit | 1 | Core, 77 | +1 Strain Threshold |
Hard-Headed | 1 | Core, 77 | When staggered or disoriented, perform the Hard-Headed action, make a Daunting Discipline Check to remove status. Difficulty Reduced per rank. |
Body Guard | 2 | Core, 77 | Once per round, perform the Body Guard maneuver to guard an engaged character. Suffer a number of strain equal to no greater than your ranks, then until the beginning of the next turn upgrade the difficulty of combat checks targeting the character by that number. |
Enduring | 1 | Core, 77 | +1 Soak Value |