Threshold | 15 |
Current | 0 |
Threshold | 15 |
Current | 4 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 0 | ||
Charm (Pr) | X | 2 | ||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 2 | ||
Coordination (Ag) | X | 1 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 2 | ||
Leadership (Pr) | X | 1 | ||
Mechanics (Int) | X | 0 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | X | 0 | ||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | X | 0 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Will) | X | 2 | ||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | X | 0 | ||
Knowledge: Lore (Int) | X | 0 | ||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Lightsaber |
RangeEngaged |
SkillLightsaber |
|
Modded Ilum Crystal +2 Damage. Crit 1, Vicious 1, Defensive 1, Breach 1, Sunder |
Damage9 |
Critical1 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Quick Draw | Draw or holster a weapon as an incidental | ||
Well Rounded | Any two skills permanently become career skills (Charm, Perception) | ||
Sense Danger | Once per session remove two setback from any one check | ||
Force Rating 1 | Gain +1 FR | ||
Adaptable | When resolving a check that uses a skill in which they have no ranks, may spend DP to remove one despair or threat equal to ranks in cool. | ||
Dedication | Gain +1 to any characteristic. | ||
Nobody's Fool | Upgrade difficulty on incoming Charm, Coercion or Deception checks once per rank of Nobody's Fool. | ||
Niman Technique | Use Willpower for Lightsaber checks. | ||
Reflect 2 | Can suffer 3 strain to reduce damage from ranged attack by 2 plus ranks. | ||
Toughened 2 | Add +2 WT | ||
Grit 2 | +1 ST |
Upgrade | Effect |
---|---|
Control | Commit one force die to upgrade all incoming attacks |
Upgrade | Effect |
---|---|
Strength 1 | Spend pip to increase silhouette able to be targeted equal to strength upgrades. |
Control | Hurl objects to damage targets by making a ranged combat check combined with a move power check, dealing damage equal to 10 times silhouette. |
Range 1 | Spend pips to increase range by a number of range bands up to upgrades purchased. |
Upgrade | Effect |
---|---|
Range 1 | Spend pip to increase power's range by a number of bands up to Range upgrades purchased. |