Arkanian Offshoot by Horsefeathers

Species
Arkanian Offshoot
Career
Soldier
Specializations
Medic
System
Age of Rebellion

3
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
4
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 2
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) X 0

0
100
285

Weapons & Armor

Heavy Clothing
Blaster Pistol

Personal Gear

1,500cr:
(20) Bacta (liter) - If used during Medicine check, heal one additional wound. Has 5 uses per liter.
(400) Medpac - One may perform a medical check without penalty. It adds 1 boost die to these checks. It also has a supply of 1 stimpack per encounter.
(75) Stimpack x3
(50) Heavy Clothing
(400) Blaster Pistol
(25) Comlink
(250) Antishock Blanket
285 Remaining

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Surgeon 1
Bacta Specialist 1
Stimpack Specialization 1
Stim Application 1

Background

Motivation

Duties

Background/Duty - Must have a Duty and are summoned by Alliance Intelligence. Everyone starts with 5 Duty. You MAY decrease your starting Duty by 5 (which makes it zero) in order to either gain an additional 5XP OR 1,000cr (this may change depending on the number of players)

+5 Starting
-5 for 1,000 credits
0 Net

Description

Other Notes

Wound Threshold: 10 + Brawn
Strain Threshold: 10 + Willpower
Starting Experience: 100 XP
Special Abilities: Medicine +1
Dark Vision: Remove 2 setback dice from checks due to darkness.

100XP:
(40) Int >4
(10) Ranged (Light) >2
(5) Surgeon
(10) Bacta
(10) Stim Specialization
(15) Stim Application
(10) Medicine >2

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