Force and Destiny
| Threshold | 12 |
| Current | 12 |
| Threshold | 14 |
| Current | 14 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | -1 Setback die | |
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | 0 | -1 Setback die | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | X | 0 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | +1 Boost die | |
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 0 | ||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | -1 Setback die | ||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Cun) | X | 1 | ||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 1 | +1 Boost die | |
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 1 | |||
| Knowledge: Education (Int) | 1 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | -1 Setback die | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Azaan's custom heavy blaster pistol |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1, stun 3, stun setting |
Damage7 |
Critical3 |
|
| Azaan's lightsaber |
RangeEngaged |
SkillLightsaber |
|
| Breach 1, defensive 2, sunder |
Damage6 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Grit | 2 | F&D 144 | You gain +1 strain threshold per rank of Grit. |
| Sense Danger | 1 | F&D 151 | Once per session, you may remove 2 Setback dice from any check. |
| Uncanny Senses | 1 | F&D 153 | You add 1 boost die per rank of Uncanny Senses to all Perception checks. |
| Prescient Shot | 1 | KtP 31 | You add 1 boost die to all Ranged (Light) checks unless the target is immune to Force powers. |
| Prime Positions | 1 | KtP 31 | When you or an ally in short range takes cover, they increase their soak against ranged attacks until they leave that cover. |
| Dedication | 1 | F&D 141 | You gain +1 to a single characteristic. This cannot raise a characteristic above 6. |
| Street Smarts | 1 | F&D 152 | You remove 1 Setback die per rank of Street Smarts from Streetwise and Knowledge (Underworld) checks. |
| Shien Technique | 1 | F&D 151 | When making a Lightsaber check, you can use Cunning instead of Brawn. |
| Reflect | 1 | F&D 150 | When hit by a ranged attack, you may suffer 3 strain to reduce damage by 2 plus your ranks in Reflect. |
| Reflect (Improved) | 1 | F&D 150 | When reflecting a hit from an energy weapon, you may spend 1 Despair or 3 Threat to automatically hit one target in medium range for the same damage dealt by the triggering attack. |
| Conditioned | 1 | F&D 141 | You remove 1 Setback die per rank of Conditioned from Athletics and Coordination checks. You also reduce the damage and strain suffered from falling by 1 per rank of Conditioned. |
| Parry | 1 | F&D 149 | When hit by a melee attack, you may suffer 3 strain to reduce damage by 2 plus your ranks in Parry. |
| Quick Strike (Innate from armor) | 1 | F&D 150 | You add 1 Boost die per rank of Quick Strike to any combat check made against a target who has not acted in the encounter yet. |