Tsinn Rith by GemHound

Species
Kyuzo
Career
Seeker
Specializations
Ataru Striker/Hunter/Padawan/Seer
System
Force and Destiny

6
Threshold 21
Current 1
Threshold 19
Current 11
Ranged 2
Melee 3

Placeholder Image

Characteristics

2
4
2
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0 -⬛
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 2 -⬛
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 2 +1️⃣
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Ag) X 3
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) X 1

Attacks

Curved-hilt Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
9
Critical
2
Curved-hilt Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Disorient 3, Concussive 2
Damage
8
Critical
3

0
630
10800
3/8

Weapons & Armor

Blue lightsaber(1 Encumbrance, 6 HP)
- Hard Point + 1
- Curved Hilt(+1 advantage on successful lightsaber combat checks when engaged with a single opponent)
--Defensive + 1 Mod,
- Ilum Crystal
-- Damage + 3 Mod

Green Lightsaber(1 Encumbrance, 6 HP, +⬛ to recognize the lightsaber when it is not ignited)
- Hard Point + 1
- Curved Hilt(+1 advantage on successful lightsaber combat checks when engaged with a single opponent)
- Dragite Gem
-- 2 Quality (Disorient 1) Mods
-- 2 Quality (Concussive 1) Mods
-- 1 Damage +1 Mod

Segmented Armour(3 Soak, 2 Defense, 1 Encumbrance, 7 HP, +advantage on Stealth Checks, Sealable)
-Superior Armour Customization(+1 Soak)(1 HP)
-Vacuum Sealed(1HP)
-Biofeedback System(+4 Strain Threshold)
--Rapid Recovery Talent Mod

Personal Gear

Jedi Utility Belt(+1 Encumbrance Threshold)
- Emergency medpack
- Jedi multi tool
- Aquatic breather
- Glow rod
- Commlink(handheld)
- Field rations
Field Rations x7.5
Breath Mask/Respirator(1 Encumbrance)
Scanner Goggles
4 Stimpacks
2 emp grenades

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Stored
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Concealing Robes(not held or equipped) - (+⬛ to opposing checks to notice or recognize her, Soak 1, 1 Encumbrance)

Segmented Armour(3 Soak, 2 Defense, 1 Encumbrance, 7 HP, +advantage on Stealth Checks, Sealable)
-Superior Armour Customization(+1 Soak)(1HP)

Blue lightsaber(1 Encumbrance. 5 HP)
-Ilum Crystal
-- Damage + 2 Mod

Assets & Resources

Dense Musculature: Once per round as a maneuver, may suffer 3 strain to leap horizontally or vertically to any location within medium range.
Skills:
Coordination: +1

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Jump Up 1 Ataru Striker Once per round, may stand from seated or prone as an incidental.
Ataru Technique 1 Ataru Striker When making a check using the Lightsaber skill, the character may use Agility instead of Brawn.
Conditioned 1 Ataru Striker Remove ⬛ per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of Conditioned.
Dodge 1 Ataru Striker When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.
Quick Draw 1 Ataru Striker Once per round, draw or holster a weapon or accessible item as an incidental.
Quick Strike 2 Ataru Striker Add 1️⃣ per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.
Parry 3 Ataru Striker/Padawan When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Improved Parry 1 Ataru Striker When parrying a hit that generated one despair or 3 threat may hit attacker once with Lightsaber, Brawl, or Melee weapon (dealing base damage) after original attack resolves.
Reflect 2 Ataru Striker/Padawan When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Rapid Recovery 3 Hunter/Biofeedback System When healing strain after an encounter, heal 1 additional strain per rank of Rapid Recovery.
Toughened 4 Hunter/Padawan Gain +2 wound threshold.
Expert Tracker 1 Hunter Remove ⬛ per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half.
Hunter 2 Hunter Add 1️⃣ per rank of Hunter to all checks when interacting with beasts or animals (including combat checks). Add +10 to Critical Injury results against beasts or animals per rank of Hunter.
Natural Hunter 1 Hunter Once per session, may reroll any 1 Perception or Vigilance check.
Uncanny Senses 1 Hunter Add 1️⃣ per rank of Uncanny Reactions to all Vigilance checks.
Grit 1 Padawan Gain +1 strain threshold.
Well Rounded 1 Padawan Choose any 2 skills. They permanently become career skills.(Knowledge(Warfare) and Resilience)
Sense Danger 1 Padawan Once per game, remove ⬛⬛ from any 1 check.
Force Rating 2 Padawan/Hunter Gain +1 Force Rating.
Saber Swarm 1 Ataru Striker Perform the Saber Swarm maneuver; suffer 1 strain, to make next Lightsaber (Agility) combat check this turn gain the Linked item quality equal to Force rating during check.

Force Powers

Force Rating
3
Power
Sense
Description
The Force user can sense the Force interacting with the world around him.
The user may spend 🌓 to sense all living things within short range (including sentient and non-sentient beings).
The user may spend 🌓 to sense the current emotional state of one living target with whom he is engaged.
Upgrade Effect
Control Ongoing effect: Commit ⚪. Once per round, when an attack targets the Force user, he upgrades the difficulty of the pool once
Duration Sense’s ongoing effects may be triggered one additional time per round.
Strength When using Sense's ongoing effects, upgrade the pool twice, instead of once.
Control Ongoing effect: Commit ⚪. Once per round, when the Force user makes
a combat check, he upgrades the ability of that check once.
Control Effect: Spend 🌓. The force user senses the current thoughts of one living target with whom she is engaged.

Background

Tsinn is from the country of Gorobe on the Kyuzo homeworld of Phatrong. She was taken by the jedi at a relatively young age, considering that she is from the Outer Rim.

Once in the temple Tsinn found it difficult to interact with others, due to finding galactic basic difficult to speak and grammatically confusing. Despite this she took to her lightsaber classes as a youngling with enthusiasm, and was almost always the first to volunteer for most tasks. Over time she also became somewhat proficient with the force, using it primarily to sense others around her.

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Felucia 22 BBY
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• Became a padawan of Odaan.
• Helped a squad of clones clear a minefield that was guarding an approach to a separatist chemical weapons factory.
• Was sent out by Master Moone into the jungle alone to try and catch up to a group. Was ambushed by an Acklay, and after being struck she heavily injured it and survived until help arrived.
• Went out to rescue a clone commander, helped to defeat the droids that had his clones pinned down, and then helped rescue him from a rancor cave, where the arc trooper killed an adult rancor. She killed one of the smaller ones.
• Helped rescue a spy from separatist detention.
• Helped run security for a high profile jedi trial. A trap was sprung on the trial by a Mandalorian named Renzo Kandosii and she managed to cut a hole in the bulkhead door which allowed most of the civilians, as well as herself to escape.
• Went on a crystal hunt, and decided to spare a droid that wasn't attacking her.
• Was pulled up into space by Edge Squad, and managed to cause a major hull breach on a munificent cruiser.
• Was pulled up into space for the second part of the campaign, a full scale fleet battle.
• Chopped an Alpha Acklay's leg clean off after finishing off a Photon Spider.
• Entered a chemical weapons facility and faced 4 magnaguards over a few battles and survived.
• Saved a clone trooper from certain death after discovering a mostly destroyed base

Motivation

Duty: 235
Combat Victory: Tsinn is driven to show that the Republic can hold its own against CIS forces in any troop vs. troop engagement. She wants to engage the CIS military—their best , whenever possible—and provide more victories for the Republic to tout to the galaxy as proof it can ultimately win the war. This means daring raids, excellent tactics, and acquiring the best firepower possible.

Motivation:
Tsinn wants to excel in lightsaber combat and utilizing the force, and constantly practices to achieve perfection.

Morality

Morality 100 (Paragon)

Tsinn's emotional strength is enthusiasm. She is always ready to try something new, and approaches all of her tasks, even mundane ones, with excitement. She’s not one to overthink a situation, lest she miss a great new opportunity. Of course, a little thought can go a long way towards saving someone from a major mistake, which Tsinn may find out to her sorrow on more than one occasion. Reckless behavior can leave her in dangerous situations or at the mercy of more calculating individuals.

Description

Her skin is deep blue-green and she has compound yellow eyes. She has the typical dense musculature of her species. She is tall and lithe, standing at 1.8 meters(6 ft). She is always wearing a respirator and scanner goggles due to her species normally living in higher gravity environments.

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Medals
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Boost to perception, vigilance, survival when search for missing or captured people.

Other Notes

Character Tracker: https://tinyurl.com/u6fmool
Ataru_______Hunter______Padawan______Seer
⬛-⬛-⬛-⬛---⬛-⬛-⬛-⬛---⬛-⬛-🟦-⬛---🟦--🟦-🟦--🟦
⬛-⬛-⬛-⬛---⬛-🟦-⬛--🟦---⬛-⬛-⬛-⬛---🟦--🟦-🟦--🟦
⬛-🟦-⬛-⬛---🟦--🟦-⬛-⬛---🟦--🟦-🟦-⬛---🟦--🟦-🟦--🟦
🟦-🟦-⬛--🟦---🟦-🟦-🟦--⬛---🟦--🟦-🟦-🟦---🟦--🟦-🟦--🟦
🟦--🟦-🟦--🟦---🟦-🟦-🟦-⬛---🟦--🟦-🟦-🟦---🟦--🟦-🟦--🟦

3 hrs Downtime

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CR Rewards
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1:
2: Biofeedback System(5 rarity),

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