Pax Vakrik by dudewars42

Species
Verpine
Career
Engineer
Specializations
Saboteur
System
Edge of the Empire

3
Threshold 6
Current 11
Threshold 15
Current 13
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
4
4
1
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) 1
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

0
85
1100
8

Weapons & Armor

[x] - Armored clothing
[x] - Disruptor Pistol
-- Vicious 4 Pierce 2 +1 Setback
-- Range Med
-- Dmg 11
-- Crit 2

2 stun grenades
5 frag grenades

2 throwing knives - synthetic neuroparalytic

Riot Gun - heavy - 7 + success - auto fire on adv, crit on 3 - med rng

Heavy blaster pistol: light, 7 + success, crit on 3 - med rng

Holdout Blaster
Emergency Medpack

Electronic Lock Breaker - Removes Setback and adds boost to unlocking

Slicer Gear

Medpack

Personal Gear

Group photo @ beach w- red marker

5 green mind control chips

Assets & Resources

Qajeet Datapad

Critical Injuries & Conditions

- 4 scar

Talents

Name Rank Book & Page Description
Radio-wave Communication 1 AoR, SoR p103 Produce and hear radio waves, allowing silent communication with other Verpine and special comlinks within a 100km radius.
Microvision 1 AoR, SoR p103 Add 1 boost die to Perception checks on close examination.
Gearhead 1 AoR p.148 The character removes 1 disadvantage per rank of Gearhead from his Mechanics checks. In addition, the credit cost to add mods to attachments decreases by 50 % (this does not increase with additional ranks of Gearhead).
Resolve 1 AoR, p. 86 When involuntarily suffering strain, suffer 1 less strain per rank of Resolve to a minimum of 1
Second Wind 1 AoR, p. 86 Once per encounter, may use Second Wind incidental to recover strain equal to ranks in Second Wind
Grit 1 AoR p. 86 Gain +1 strain threshold
Powerful Blast 1 AoR p. 86 Increase blast damage dealt by explosives, explosive weapons, and grenades by 1 per rank.

Background

Pax Vakrik is an ex-Empire Verpine Saboteur.

- Pax was born on Nickel on, a worker-drone clone.
- Bred for a life on mindless manual labor, he surprisingly displayed a high degree of intelligence and technical aptitude, even by "intelligent" Verpine standards.
- The hive agreed to allow Pax to enter into higher, non-drone society. However, despite his scholastic and mechanical talent, he was largely viewed as an aberration and shunned from the collective.
- This engendered a deep resentment in Pax toward the hive that only grew more bitter as the years wore on. When the Galactic Civil War erupted, Pax enlisted in the Empire the first chance he got.
- Pax quickly established himself as an engineering prodigy and was put to work in the weapons division, where he rapidly rose through the ranks developing and perfecting Empire ordinance.
- Two years into his service, Pax was given his most important assignment: developing the payload delivery system for an adaptable gene bomb created in the late stages of the Clone Wars.
- The work was horrific. Forced to watch the Empire test his prototypes on captured rebels, Pax became sickened with the reality of war.
- The heroic thing would have been to fight. Destroy his lab, take as many stormtroopers with him as possible, and level the place to the ground.
- But Pax was no hero. He was a bright, naive young mind in way over his head, thinking only of how to escape.
- So, Pax ran. He stole some supplies, snuck aboard an understaffed cargo ship headed planet-side, and fled to a nearby town under cover of night.
- Fast-forward two years. A traitor to the Empire, no home in the Rebellion, and unable (or unwilling) to return to Nickel One, we find Pax scraping by as an underworld mechanic crafting two-bit tech for bottom-feeder mob bosses as he tries to keep a low profile and figure out his next move.

- Pax's motivation is simple: to make a decent life for himself and leave his past with the Empire behind.
- But the past has a way of catching up with you: unbenkownst to him, Pax has an Empirial bounty on his head to the tune of [XXXX credits]. And though he did not finish his bomb, the Empire has no intention of letting his hard work go to waste.

Motivation

Status: Pax wants to make a decent life for himself and leave behind his past in the Empire.

Obligations

- [CLEARED] As a traitor and valued war asset, the Empire has placed a sizable bounty on Pax's head.
- [CLEARED] Pax's bomb is still being developed. If and when it is finally deployed in the field, Pax will have to decide whether he has a responsibility to stop the his weapon from being used.

Description

Other Notes

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