Crytek by TStremy47

Species
Gank
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

4
Threshold 13
Current 0
Threshold 13
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
3
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 1
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 0
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibrosword
Range
Engaged
Skill
Melee
pierce 2; vicious 1; defensive 1
Damage
5
Critical
2
Longbow
Range
Long
Skill
Ranged: Heavy
Damage
*
Critical
*
Implant Blaster
Range
Medium
Skill
Ranged: Light
Damage
5
Critical
4

5
140
60
12/15

Weapons & Armor

Armored Clothing & Coat
soak - 1; def - 1; enc - 4; hp - 2
Energy Disp System mod
+2 soak vs stun strain weapons

Vibrosword - melee
dam - +2; crit - 2; enc - 3; hp - 3; range - engaged
pierce 2; vicious 1; defensive 1

Long Bow - ranged heavy
dam - *; crit - *; enc - 5; hp - 1; range - long
cumbersome 3; limit-ammo 1; 2-hand

Cybernetic Implant Blaster - ranged light
dam - 5; crit - 4; range - med
quick draw

Personal Gear

Utility belt (enc + 1)
Military pack (enc + 6)
Utility vest (enc + 2)

Binders (daunting athletics/ coordination to escape)
Restraining bolt (daunting discipline to override)

Assets & Resources

Retinal Tracker (+1 boost to ranged heavy and gunnery checks)

Arrows:
Standard (5/5) Knockdown; Pierce 1 = 15
Broadhead (5/4) Pierce 1; Vicious 2 = 0
Vibro (7/3) Pierce 1; Vicious 1 = 0
Explosive (6/3) Blast 4 = 2
Incendiary (6/5) Burn 2 = 0
Stun (6/0) Stun dmg = 0
Net (2/0) Ensnare 2 = 2

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Stalker 1 add boost die per rank of Stalker to all Stealth and Coordination checks
Quick strike 1 add boost die per rank of Quick Strike to combat checks against targets that have not acted yet this encounter
Quick draw 1 once per round, draw or holster a weapon or accessible item as an incidental

Background

Motivation

Obligations

Description

Other Notes

Arrow prices:
standard = 1
broadhead = 3
vibro = 50
explosive = 50
incendiary = 60
stun = 60
net = 30

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