Outside of combat, may smoke to heal strain. Use resilience check to heal a percentage of total strain. Success heals at least 2 strain and all force points.
Intimidating
1
Once per session may suffer strain to increase coercion skill and increase difficulty of opposing coercion checks.
Amphibious
1
Can Breathe underwater and doesn't suffer moving penalty in water.
Force Powers
Force Rating
1
Power
Force Push
Description
Costs 1 Force Point, All-Out Push at cost of additional strain.
Upgrade
Effect
All-Out Push
Knockback push that causes 3 base kinetic damage (AO push is 5). Damage is increased if pushed into an object.
Power
Force Jump
Description
Athletics Check for success probability. Extreme heights may cost 1 Force Power to reach.
Upgrade
Effect
Force allows player to double-jump to extreme heights.
Background
Was an Acolyte under Darth Maul, but escaped as a youngling because "he wasn't lettin me chase the poon" so started a pirate crew.
His crew was killed or something, so now he has joined ranks with a bounty hunting trio in search of fortune.
He wants to use his wealth and fame to become the king of the pirates.
Motivation
Wants to start a crew to become a pain in Jacob's ass.