Wookiee Rage |
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EotE - Page 53 |
When a Wookiee has suffered any wounds, he deals +1 damage to Brawl and Melee attacks. When a Wookiee is Critically Injured, he instead deals +2 damage to Brawl and Melee attacks. |
Grit |
2 |
AoR - Page 91 |
Gain +1 Strain Threshold per Rank |
Toughened |
4 |
AoR - Page 91 |
Gain +2 wound threshold per rank. |
Physical Training |
1 |
AoR - Page 91 |
Add a "boost die" per rank of Physical Training to Athletics and Resilience checks. |
Point Blank |
1 |
AoR - Page 91 |
Add 1 damage per rank of Point Blank to damage of one hit of successful attack using Ranged (Heavy) or Ranged (Light) skills at short range or engaged. |
Strong Arm |
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AoR - Page 91 |
Treat thrown weapons as if they had 1 greater range |
Forager |
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AoR - Page 92 |
Remove up to two Setback Dice from skill checks to find food, water, or shelter. Survival checks to forage take half the time. |
Durable |
2 |
AoR - Page 91 |
May reduce any Critical Injury suffered by 10 per rank of Durable, to a minimum of 1. |
Surgeon |
1 |
AoR - Page 92 |
Surgeon 1 AoR - Page 92 When making a Medicine check to help a character heal wounds, the target heals 1 additional wound per rank of Surgeon. |
Bacta Specialist |
1 |
AoR - Page 92 |
Patients heal 1 additional wound per rank of Bacta Specialist when they heal wounds via bacta tanks or long-term care. |
Well Rounded |
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AoR - Page 92 |
Choose any 2 skills. They permanently become career skills. Chosen skills: Leadership and Coercion |
Dodge |
1 |
AoR - Page 92 |
When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks in Dodge, then upgrade the difficulty of the check by that number. |
Armor Master |
1 |
AoR - Page 92 |
When wearing armor, increase total soak value by 1. |
Heroic Fortitude |
1 |
AoR - Page 92 |
May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter. |
Dedication |
1 |
AoR - Page 92 |
Gain +1 to a single characteristic. (Chose Brawn) |
Improved Armor Master |
1 |
AoR - Page 92 |
When wearing armor of soak value 2 or higher, increase defense by 1. |
Unstoppable |
1 |
AoR - Page 92 |
If a critical injury roll is reduced to 1, do not receive the critical injury. |
Feral Strength |
2 |
AoR - Page 92 |
Add 1 damage per rank of Feral Strength to one hit of successful attack made using Brawl or Melee skill |
Knockdown |
1 |
AoR - Page 92 |
After hitting with melee, may spend Triumph to knock opponent prone |