Threshold | 12 |
Current | 0 |
Threshold | 15 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | X | 1 | ||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | X | 1 | ||
Discipline (Will) | 1 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 1 | ||
Stealth (Ag) | X | 1 | ||
Streetwise (Cun) | X | 1 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | X | 1 | ||
Knowledge: Education (Int) | X | 1 | ||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | X | 1 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Shockprod Staff |
RangeEngaged |
SkillMelee |
|
Disorient 2, Stun setting |
Damage7 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Ammonia Breathers | 0 | 20 (EV) | One notable difference between the two main subspecies of Gand is that one has lungs and one does not. Those who have lungs breathe an ammonia gas mixture. Those without lungs do not respire and gain all necessary metabolic substances through food. When playing a Gand. each player chooses whether he wishes his character to have lungs or not. If he selects to play a lungless Gand. his character is immune to suffocation (but not the wounds suffered from being exposed to vacuum). If he chooses to play a Gand with lungs, he starts the game with an ammonia respirator, and treats oxygen as a dangerous atmosphere with Rating 8. However, he gains +10 starting XP. |
Street Smarts | 1 | 25 (EV) | Remove 1 setback dice per rank of Street Smarts from Streetwise and Knowledge (Underworld) checks. |
Keen Eyed | 1 | 25 (EV) | Remove 1 setback dice per rank of Keen Eyed from Perception and Vigilance checks. Decrease time to search a specific area by half. |
Uncanny Senses | 1 | 25 (EV) | Add 1 boost dice per rank of Uncanny Senses to all Perception checks. |
Grit | 2 | 25 (EV) | Gain +1 strain threshold. |
Talk the Talk | 0 | 25 (EV) | When making a Knowledge skill check. the character may spend 1 Destiny Point to substitute Knowledge (Underworld) or Streetwise for the required skill. |