Midnight by DragonLilithia

Species
Clone
Career
Rebel Jedi
Specializations
Sentinel, Leader, Skirmisher, Mechanic
System
Edge of the Empire

3
Threshold 13
Current 0
Threshold 21
Current 0
Ranged 2
Melee 2

Characteristics

3
4
2
1
4
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 1
Charm (Pr) X 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 2
Deception (Cun) X 0
Discipline (Will) 1
Leadership (Pr) 1
Mechanics (Int) 2
Medicine (Int) 1
Negotiation (Pr) 1
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 3
Skulduggery (Cun) X 0
Stealth (Ag) 1
Streetwise (Int) X 1
Survival (Int) X 0
Vigilance (Will) X 1
Brawl (Br) 1
Gunnery (Ag) 1
Lightsaber (Will) X 3
Melee (Br) X 2
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 1
Knowledge: Core Worlds (Int) 1
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Intense Determination 6 For a cost of Strain equal to 10 minus Rank, roll Discipline or Resiliance - for every advantage, gain an extra maneuver this turn, for every Success, temporarily recover a wound and treat a Triumph as two Advantages and one Success - temporary wounds are lost at the end of the encounter
Defiance 4 For a number of rounds equal to Rank, can ignore the effects of reaching or surpassing Strain Threshold
Omniconfidence 3 Upon rolling a Triumph, can choose to reroll and take the new result in order to recover Strain equal to Rank

Background

Motivation

Obligations

Description

Other Notes

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