Red Tomb (Zaiyû) by CureBottle

Species
Human/Sith Pureblood
Career
Bounty Hunter
Specializations
Gadgeteer
System
Edge of the Empire

4
Threshold 14
Current 2
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
3
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 1
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Int) X 1
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Shock gloves
Range
Engaged
Skill
Brawl
Stun 3
Damage
+0
Critical
5
Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun setting
Damage
5
Critical
4
Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun setting
Damage
7
Critical
3
Blaster rifle
Range
Long
Skill
Ranged: Heavy
Stun setting
Damage
9
Critical
3
DR-45 "Dragoon" Cavalry Blaster
Range
Medium
Skill
Ranged: Light
Accurate 1, Stun Setting
Damage
8
Critical
3(2)

0
140
200
10

Weapons & Armor

Padded armour 0 2 500 2 0 1
Shock gloves 1 0 25 0
Holdout Blaster 1 1 200 4
Heavy Blaster Pistol 2 3 400 4
Blaster rifle 4 4 900 5
DR-45 1 3 1900 6

Personal Gear

Comlink (Handheld) 25 0 0
Stimpack (4) 25 0 1
Binders (2) 25 0 0
Breath mask 25 1 1
Utility belt 25 - 0

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
TOUGHENED 1 Gain +2 wound threshold.
JURRY RIGGED 1 Choose 1 weapon, armor or other item and give it a permanent improvement while it remains in use.

Background

Born in an almost ancient time on Korriban to 2 sith inquisitors Zaiyû did not have the best time. Raised as a sith and believed to be force sensitive like his parents. In the academy being the target for almost everyone because of his lack of connection to the force Zaiyû tried his hardest to survive and somehow managed. While others were meditating he trained in hand to hand combat. Eventually, he saw an opportunity and escaped Korriban. He found some friends and took up bounty hunting until he became self-sufficient and went on to do solo jobs. After some time he got a job which required him to freeze his target in carbonite, but it was a set up made by his rival. They froze him and left him in a storage hold forgetting about him for years... After an incredibly long slumber, a wayward soul freed him from his carbonite prison. Now while hiding his identity he tries his best to figure out what has happened, while trying to get back into bounty hunting...

Motivation

Riches: While many beings desire power, fame, or freedom, some are only interested in credits. This Player Character cares
only about getting paid, and he sees the Rebellion as his best shot at that. If the Empire falls and a new order takes its place,
those who helped it get there should be in a position to become very wealthy.

Obligations

Criminal: The character has a criminal record, or was accused of a crime (perhaps one he didn't even
commit), and is somehow embroiled in the legal system. Obligation may be settled by paying ongoing legal
costs, making attempts to bury evidence, or efforts to prove his innocence.

20

Description

6ft 200lbs
Dark red skin, black short hair, face has golden jewelry, slim build

Other Notes

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