aa by IAmMetro

Species
Human
Career
Sentinel
Specializations
Shadow
System
Force and Destiny

2
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

2
2
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) X 2
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Ag) X 2
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

20
110
3000

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Sleight of Mind 2 Core 97 Add a Bonus Blue Die to all stealth checks unless the opposition is immune to Force powers.
Codebreaker 1 Core 97 Remove One Black Die per rank of Codebreaker from checks to break codes or decrypt communications. Decrease difficulty of these checks by 1.
Grit 1 Core 97 Gain +1 Strain Threshold.
Indistinguishable 2 Core 97 Upgrade difficulty of checks to identify character once per rank of Indistinguishable.
Well Rounded 1 Core 97 Choose any 2 skills. They permanently become career skills. (Ranged Light & Lightsaber)

Background

Motivation

Morality

Description

Other Notes

• Special Abilities: Humans start the game with
one rank each in two different non-career skills of
their choice. They still may not train these skills
above rank 2 at character creation. NOT DONE YET

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