Zakyl ''Deadman'' Russlov by Zenthar

Species
Human
Career
Bounty Hunter
Specializations
Gadgeteer
System
Edge of the Empire

4
Threshold 16
Current 0
Threshold 12
Current 0
Ranged 3
Melee 2

Placeholder Image

Characteristics

2
4
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

BLASTER PISTOL
Range
Medium
Skill
Ranged: Light
STUN SETTING, HARD=3
Damage
6 (8)
Critical
3

0
175
269
5

Weapons & Armor

ARMORED CLOTHING (+gas protect)
D: 1 (3) Jury Rigged - Master Armorer
S: 1 (2) Armor Master
E: 3
H: 3 (1) - Grappling hook
-Tracker's google
Grant 1x blue die for perception check. Remove 2x black due to concealment, darkness, fog... for ranged light or heavy.

Personal Gear

FRAG GRENADE x0
R: SHORT D: 8 (10) C: 4 BLAST 6
STUN GRENADE x0
R: SHORT D: 8 (10) C: 4 BLAST 8 DIS 3 (strain)

STIMPACK X1
(5 WOUND)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
TOUGHENED Gain +2 wound threshold.
JURY RIGGED Choose 1 weapon, armor, or other item and give it a permanent improvement while it remains in use.
ARMOR MASTER When wearing armor, inc-rease total soak value by 1.
TOUGHENED Gain +2 wound threshold.
TINKERER May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once.
DEADLY ACCURACY When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of a successful attack made using that skill.
DEDICATION Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Master Armorer +1 Defense with armor with 2+ soak

Background

After a couple years of boring military work, I chose to enroll myself in the Paramexor Bounty Hunter guild. My career was short lived... During my 3rd hunt, I ended up killing the only son of Janq Paramexor, guild master of the house Paramexor. We both arrived to claim our hunt, things escalated quickly, he fired first, and now this prick is dead. Obviously, now every bounty hunter knows who I am, and some of them would be delighted to bring my ass to the guild. I evaded two murder attempt since then.

Motivation

Knowing now that I'm a deadman walking, and almost getting a celebrity status in the underground circles in Coruscant , I don't have a choice but to stay in the shadows to prepare myself for whats coming. The hunts won't stop and I can't run away so might as well stand strong and kill every motherfucker that wants a piece of me.

I will be collecting trophies from dead bounty hunters and proudly display them as a ''don't fuck with me sign''.

Obligations

(Favor +20) Favor to the hutt since I tried to kill him.

(Fame +10) Known by the underground circles in Coruscant and by most bounty hunter guilds after the even with the Paramexor guild. Some of them would have my head and other might find hilarious that some noob got on Janq's hitlist.

(Mistaken Identity +5) I took an armor from a dead Red Drexel bounty hunter during a bar fight over a hunt. Now people might confuse me for him.

Description

6'0, short black hair, slender, usually well dressed when not in armor.

Not very pretty nor charismatic but has a commanding voice. Usually tries to lead the group if no one else is doing it. Always gives his hunt a chance to surrender.

Very pragmatic, can appear cold blooded, gets the job done no matter what. Loyal to the job at hand more than to the group - sometime a sacrifice is necessary.

Act as a Tank in combat due to his high toughness and his natural ability to attract bullets since a lot of people want him dead.

Other Notes

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