Force and Destiny
| Threshold | 22 |
| Current | 0 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | X | 4 | ||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | X | 4 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 4 | ||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 3 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | X | 2 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 5 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Superior Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Auto-fire, Cumbersome 2, ASB +3 dam, Scope -1 purple on long (+2 dam on long), +1 dam, +1 advantage |
Damage14 |
Critical3 |
|
| Combat Knife |
RangeEngaged |
SkillMelee |
|
Damage+1 |
Critical3 |
||
| Plasma Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 10, Limited Ammo 1 |
Damage12 |
Critical3 |
|
| Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Auto-fire |
Damage6 |
Critical3 |
|
| Custom Slugthrower Carbine |
RangeMedium |
SkillRanged: Heavy |
|
| Auto-fire, Cortosis, Bullets (Cortosis 20/3) |
Damage8 |
Critical3 |
|
| Vibro Knife (2HP) |
RangeEngaged |
SkillMelee |
|
| Vicious 1, Pierce 2 |
Damage+1 |
Critical2 |
|
| Light Reapiting Blaster |
RangeLong |
SkillRanged: Heavy |
|
| Auto-fire, Cumbersome 4, Pierce 1(+1 => +2), (ASB +3 dam, +1 pierce, +1 Accurate (+1 blue)), Scope -1 purple on long (+2 dam on long) |
Damage14 |
Critical3 |
|
| Vibro Axe |
RangeEngaged |
SkillMelee |
|
| Enc 4, HP3, Pierce 2, Vicious 3 |
Damage+3 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Toughened +2+2;+2+2;+2 | 5 | (5) (15); (5) (10); (20) | |
| Barrage +2 | 2 | (5) (20) | |
| Brace +2 | 2 | (10) (20) | |
| Burly +2 | 2 | (15) (25) | |
| Dedication | (25) Brawn | ||
| Armor Master | (25) | ||
| RaiN of Death | (20) | ||
| Durable | (10) | ||
| Unmatched Protection | (30) 1 Destiny, halve the damage (rounded up), 4 Round, 3/Round, 10 Soak | ||
| UP - Duration | (10) +1 Round | ||
| UP - Destiny | (15) -1 Destiny | ||
| UP - Protect Ally | (10) | ||
| UP - Soak | (10) +1 Soak | ||
| UP - Additional Reduction +2 | (15) (15) +2/Round | ||
| Inspiring Rethoric | (5) 1 ally for each success (short r.), recover 1 strain + 1 affected ally recover another for every adventage | ||
| Improved Inspiring Rethoric | (10) Each ally affected by Inspiring Rhetoric gains 1 blue on all skill checks for a number of rounds equal to ranks in Leadership | ||
| Smooth Talker | (5) Making Charm checks, spend triumph, gain success, equal to ranks of Smooth talker. | ||
| Kill With Kindness | (5) Remove 1 black per rank of Kill With Kindness from all Charm and Leadership checks | ||
| Congenial | (10) Suffer strain to downgrade difficulty of a Charm/Negotiation check, by equal number. | ||
| Disarming Smile | (15) action-succeed at an opposed Charm check - lower target’s defense rating by ranks in DS (end of enc.) | ||
| Just Kidding | (20) Once per round as an incidental, spend 1 Destiny to ignore dispair generated on a social check by the character or any ally in short range. | ||
| Don't Shoot | (25) Once per session as an action, Charm check (3 lila). Success, can't be the target of combat checks until the end of the encounter or until making a combat check. | ||
| Dedication | (25) Presence | ||
| Natural Charmer | (25) Once per session, may re-roll any 1 Charm or Deception check. | ||
| Heroic Resilience | (20) Immediately after being hit by an attack but before suffering damage, spend 1 Destiny Point to increase soak by ranks in Resilience. | ||
| Frenzied Attack | (5) When making a Melee or Brawl attack, suffer strain up to ranks in Frenzied Attack to upgrade the attack by an equal amount. | ||
| Lethal Blows | 1 | (15) Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents. | |
| Enduring | 1 | (15) Gain +1 soak value. |