Threshold | 14 |
Current | 0 |
Threshold | 12 |
Current | 7 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 1 | ||
Athletics (Br) | X | 0 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | 0 | +2B | ||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 0 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | +3B | |
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 0 | ||
Stealth (Ag) | X | 2 | +3B | |
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 3 | ||
Vigilance (Will) | 0 | +3B | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | X | 0 | ||
Knowledge: Outer Rim (Int) | X | 1 | ||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | X | 1 |
M-300 Hunting Blaster |
RangeExtreme |
SkillRanged: Heavy |
|
Accurate 1, Pierce 2, Stun setting, Superior, TOS |
Damage9 |
Critical3 |
|
ELG-3A Blaster Pistol |
RangeShort |
SkillRanged: Light |
|
Stun setting |
Damage6 |
Critical4 |
|
Stun Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 8, Stun Damage, Limited Ammo 1 |
Damage8 |
Critical- |
|
Armor Piercing Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 4, Pierce 3, Limited Ammo 1 |
Damage13 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Hunter's Instincts | AoR FiB 24 | Hunter's Instincts: When making a check for initiative, a Shistavanen may make a Survival check instead of a Discipline or Cool check. | |
Grit [Assassin] | 1 | EotE CRB 136 | +1 Strain Threshold |
Rapid Reaction [Scout] | 1 | EotE CRB 141 | The character may suffer a number of Strain to add an equal number of Success to any Vigilance or Cool check to determine initiative order. The number may not exceed his ranks in Rapid Reaction. |
Lethal Blows [Assassin] | 1 | EotE CRB 138 | The character adds +10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents. |
Shortcut [Scout] | 1 | EotE CRB 142 | During a chase, the characters adds Boost equal to his ranks in Shortcut to any checks made to catch or escape an opponent. |
Stalker [Scout, Assassin] | 2 | EotE CRB 143 | The character adds 1 Boost per rank of Stalker to all Coordination and Stealth checks. |
Quick Strike [Scout, Assassin] | 2 | EotE CRB 141 | When performing a combat check during combat, the character adds 1 Boost per rank of Quick Strike to combat checks against any target that has not yet acted in the encounter. |
Dodge [Assassin] | 1 | EotE CRB 135 | When targeted by a combat check (ranged or melee) the character may choose to immediately perform a Dodge Incidental to suffer a number of Strain, then Upgrade the difficulty of the comber check by that number. The number of Strain suffered cannot exceed his ranks in Dodge. |
Natural Hunter [Scout] | 1 | EotE CRB 139 | Once per game session, the character may reroll any one Perception or Vigilance check. |