R6-B8 by Billman

Species
R6 Astromech Droid
Career
Technician
Specializations
Mechanic
System
Edge of the Empire

2
Threshold 11
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

1
3
3
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Built-in Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3

5
205
1075
4.2 out of 6

Weapons & Armor

Weapons:
Blaster Pistol -Built-in (E1, HP3, R4) 400 Credits

Personal Gear

Commlink (Handheld) built-in (E0.1, R0) 25 credits.
Comm Scambler built-in (E0.1, R5) 1000 credits.
Electronic Lock Break built-in (E1, R5) 1000 credits.
Slicer Gear built-in (E2, R4) 500 credits.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Enduring 1 Core pg. 135 Mechanic character gains +1 soak per rank.
Gearhead 2 Core pg. 89 Remove (1 Blk Dice) per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments. (Cost 5+10 points).
Fine Tuning 1 Core pg. 89 When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank.
Solid Repairs 1 Core pg. 89 The character repairs +1 hull trauma per pank whenever he repairs a starship or vehicle.
Grit 1 Core pg. 89 Gain +1 strain theshold.

Background

Motivation

Rolled a 4: Cause - Rolled Droid Rights. No joke. Ironic.

Obligations

Rolled a 70: Favor - Owes Bill Cypher for saving him from having his memory wiped.
(15 Starting Obligtion)
10 used to add 2500 Starting Credit
5 used to add 5 starting xp.

Description

Other Notes

Started with 180XP (5XP added from Obligation)
Charateristics: Spent 50XP raising Intellect from 1 to 3 (20,30,) 50XP raising Agility from 1 to 3 (20,30). 20XP raising Cunning to 2, 20 XP raising Willpower to 2.
Skills: Spent 10XP on Rank 1 Ranged:Light, 10XP raising computers to rank 2. 5XP on Skullduggery rank 1.
Talents: Spent 5XP on Gearhead (Technician/Mechanic), Spent 5XP on Fine Tuning (Technician/Mechanic), Spent 5XP on Solid Repairs (Technician/Mechanic).

Droids do not eat, sleep, or breathe. Are uneffected by toxins or poisons. Have a cybernetic implant cap of 6 instead of brawn rating. A droid may train in one rank for 6 career skills (instead of 4) and start with one rank in the Enduring talent.

Cannot become force sensitive.

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