Threshold | 14 |
Current | 0 |
Threshold | 16 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 3 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 1 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 2 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Brass Knuckles |
RangeEngaged |
SkillBrawl |
|
Disorient 3 |
Damage+1 |
Critical4 |
|
Ithorian Bellow |
RangeShort |
SkillBrawl |
|
Skill-Resilience, Slow Firing 2, Blast 4, Concussive 1, Stun Damage |
Damage6 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened 1 | FaD Pg. 153 | Gain +2 wound threshold. | |
Grit 1 | FaD Pg. 144 | Gain +1 strain threshold. | |
Scathing Tirade | EotE Pg. 142 | Take a Scathing Tirade action; make an average Coercion check. One enemy for each success, in short range, suffers 1 strain. Spend an advantage for 1 affected enemy to suffer 1 additional strain | |
Bad Cop | FH Pg. 32 | Spend 2 advantage from a Deception or Coercion check to upgrade ability of an ally’s subsequent social check against the same target a number of times equal to ranks in Bad Cop. | |
No Escape | KtP Pg. 30 | May spend 2 advantage from a Coercion check or 2 threat from a foe’s Discipline check; that target cannot perform a free maneuver during his next turn. |