Threshold | 18 |
Current | 0 |
Threshold | 14 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 2 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 2 | ||
Coordination (Ag) | X | 2 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 0 | ||
Medicine (Int) | X | 0 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | X | 2 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 2 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | X | 2 | ||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 2 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 3 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 1 | |||
Knowledge: Xenology (Int) | 0 |
DC-17 |
RangeMedium |
SkillRanged: Light |
|
Accurate 1, Stun Setting, Linked |
Damage7 |
Critical3 |
|
DC-15A |
RangeMedium |
SkillRanged: Heavy |
|
Autofire, Pierce 1, Stun Setting |
Damage9 |
Critical3 |
|
M8 Combat Knife |
RangeEngaged |
SkillBrawl |
|
Accurate 1, Pierce 1 |
Damage+1 |
Critical3 |
|
Ion Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 7, Disorient 5, Limited Ammo 1, Ion |
Damage10 |
Critical5 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Physical Traning | 2 | Add 🟦 per rank of Physical Training to Athletics and Resilience checks. | |
Grit | 1 | Add +1 strain threshold | |
Toughened | 2 | Add +2 wound threshold | |
Knockdown | 1 | After hitting with a melee attack, spend a triumph to knock the target prone | |
Quick Strike | 1 | Add a boost die to per rank of quick strike to targets that have not acted this round | |
Clanker Killer | 1 | Remove boost die from your rolls to target droids up to ranks of Clanker Killer and instead add a success or advantage | |
Conditioned | 1 | Remove setback die per ranks of conditioned from Athletics and Coordination checks per ranks of conditioned, and reduce fall damage by 1 per rank of conditioned | |
Point Blank | 2 | Add 1 damage per rank of Point Blank to attacks made by ranged light or ranged heavy checks at short or engaged range | |
Guns Blazing | 1 | As an incidental, suffer 2 strain to avoid increasing the difficulty of ranged light checks due to dual weilding | |
Natural Commando | 1 | Once per session, may reroll 1 ranged light or stealth check | |
Rapid Fire | 1 | Once per session, may add the auto fire quality to a ranged light weapon for an attack, but the weapon runs out of ammo. |