System

Edge of the Empire
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
|
0 |
|
|
| Athletics (Br) |
|
0 |
|
|
| Charm (Pr) |
|
0 |
|
|
| Coercion (Will) |
|
2 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
|
0 |
|
|
| Coordination (Ag) |
|
0 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
|
4 |
|
|
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
|
0 |
|
|
| Medicine (Int) |
|
2 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
|
0 |
|
|
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
|
0 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
|
0 |
|
|
| Vigilance (Will) |
|
2 |
|
|
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Will) |
|
3 |
|
|
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
|
4 |
|
|
| Knowledge: Education (Int) |
|
4 |
|
|
| Knowledge: Lore (Int) |
|
4 |
|
|
| Knowledge: Outer Rim (Int) |
|
2 |
|
|
| Knowledge: Underworld (Int) |
|
2 |
|
|
| Knowledge: Warfare (Int) |
|
3 |
|
|
| Knowledge: Xenology (Int) |
|
3 |
|
|
Attacks
|
Lightsaber (Green) |
Range
Engaged |
Skill
Lightsaber |
|
|
Breach 1, Accurate 2
|
Damage
5 |
Critical
2 |
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Niman Technique |
1 |
|
Use Will for lightsaber form |
|
Parry |
3 |
|
Suffer 3 strain, reduce ranged damage by 2 + ranks |
|
Reflect |
3 |
|
Suffer 3 strain, reduce ranged damage by 2 + ranks |
|
Defensive Training |
4 |
|
Upgrade weapons defence by ranks |
Force Powers
Power
Farsight
Description
Spend Force to ignore the effects of darkness or blindness to medium range.
| Upgrade |
Effect |
|
Range |
Increase range by 2 |
|
Mastery |
Spend 2 force. Can now see Planetary scale |
|
Control |
See microscopic objects, through objects or fine details on an object |
Power
Misdirect
Description
May spend force to target Short range. Make an object silhouette 1 or smaller invisible until the beginning of the user's next turn.
| Upgrade |
Effect |
|
Control |
Commit 1 force die to add threat per die to enemies attack rolls |
|
Duration |
Commit 2 force die to sustain indefinitely. |
|
Range |
Increase range by 2 |