System
Edge of the Empire
Characteristics
Skills
Skill |
Career? |
Rank |
Roll |
Adj. |
Astrogation (Int) |
|
0 |
|
|
Athletics (Br) |
|
0 |
|
|
Charm (Pr) |
|
0 |
|
|
Coercion (Will) |
|
2 |
|
|
Computers (Int) |
|
0 |
|
|
Cool (Pr) |
|
0 |
|
|
Coordination (Ag) |
|
0 |
|
|
Deception (Cun) |
|
0 |
|
|
Discipline (Will) |
|
4 |
|
|
Leadership (Pr) |
|
0 |
|
|
Mechanics (Int) |
|
0 |
|
|
Medicine (Int) |
|
2 |
|
|
Negotiation (Pr) |
|
0 |
|
|
Perception (Cun) |
|
0 |
|
|
Piloting: Planetary (Ag) |
|
0 |
|
|
Piloting: Space (Ag) |
|
0 |
|
|
Resilience (Br) |
|
0 |
|
|
Skulduggery (Cun) |
|
0 |
|
|
Stealth (Ag) |
|
0 |
|
|
Streetwise (Cun) |
|
0 |
|
|
Survival (Cun) |
|
0 |
|
|
Vigilance (Will) |
|
2 |
|
|
Brawl (Br) |
|
0 |
|
|
Gunnery (Ag) |
|
0 |
|
|
Lightsaber (Will) |
|
3 |
|
|
Melee (Br) |
|
0 |
|
|
Ranged: Light (Ag) |
|
0 |
|
|
Ranged: Heavy (Ag) |
|
0 |
|
|
Knowledge: Core Worlds (Int) |
|
4 |
|
|
Knowledge: Education (Int) |
|
4 |
|
|
Knowledge: Lore (Int) |
|
4 |
|
|
Knowledge: Outer Rim (Int) |
|
2 |
|
|
Knowledge: Underworld (Int) |
|
2 |
|
|
Knowledge: Warfare (Int) |
|
3 |
|
|
Knowledge: Xenology (Int) |
|
3 |
|
|
Attacks
Lightsaber (Green) |
Range
Engaged |
Skill
Lightsaber |
|
Breach 1, Accurate 2
|
Damage
5 |
Critical
2 |
Critical Injuries & Conditions
Talents
Name |
Rank |
Book & Page |
Description |
Niman Technique |
1 |
|
Use Will for lightsaber form |
Parry |
3 |
|
Suffer 3 strain, reduce ranged damage by 2 + ranks |
Reflect |
3 |
|
Suffer 3 strain, reduce ranged damage by 2 + ranks |
Defensive Training |
4 |
|
Upgrade weapons defence by ranks |
Force Powers
Power
Farsight
Description
Spend Force to ignore the effects of darkness or blindness to medium range.
Upgrade |
Effect |
Range |
Increase range by 2 |
Mastery |
Spend 2 force. Can now see Planetary scale |
Control |
See microscopic objects, through objects or fine details on an object |
Power
Misdirect
Description
May spend force to target Short range. Make an object silhouette 1 or smaller invisible until the beginning of the user's next turn.
Upgrade |
Effect |
Control |
Commit 1 force die to add threat per die to enemies attack rolls |
Duration |
Commit 2 force die to sustain indefinitely. |
Range |
Increase range by 2 |