Threshold | 10 |
Current | 0 |
Threshold | 10 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 0 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 1 | ||
Stealth (Ag) | X | 0 | ||
Streetwise (Cun) | X | 1 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | X | 1 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Slugthrower Rifle |
RangeLong |
SkillRanged: Heavy |
|
Cumberson 2 |
Damage |
Critical |
|
Vibroknife |
RangeEngaged |
SkillMelee |
|
Pierce 2, Vicious 1 |
Damage+1 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Stalker | 2 | Edge of Empire Page 59 | Add Advantage Dice per rank of Stalker to all Sealth and Coordination checks. |
Lethal Blows | 2 | Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents | |
Grit | 1 | Gain +1 threshold | |
Quick Strike | 1 | Add Advantage Dice per rank of Quick Strike to combat checks against targets that have not acted yet this encounter | |
Jump Up | 1 | Once per round, may stand from stead or prone as an incidental | |
Sniper shot | 1 | Before making a non-ranged attack, may perform a Sniper Shot maneuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range | |
Deadly Accuracy | 1 | When Acquired, choose 1 combat skill. Add Damage equal to ranks in that skill to one hit of successful attack made using that skill. |