Great Lightsaber(Enc 2)
[
Ilum Crystal(Decrease Crit by 1 Mod, Vicious 1 Mod),
Hilt Masking Kit (Looks like small bacta container, adds 2 failures to in any attempt to identify teh lighsaber as such),
Custom Grip(Remove 1 black, Accurate 1 Mod),
Curved Hilt(Add 1 Adv. when engaged with 1 enemy, Defensive 1 Mod)
]
---
Carried: 3
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Catch Vest (Soak 1, 2 against energy weapons)
Heavy Robes( Defence 1, worn on top of other garments)
Personal Gear
Comlink (Enc 0)
Breath Mask (Enc 1)
Glow Rod (Enc 1)
Stimpacks x 4 (Enc 0, )
Military Belt Pouch (Enc 0)
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Total Enc. 2
Note: The Mil. Belt Pouch can hold 2 stimpakcs, which can be retrieved as an incidental.
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Toughened
1
Core
PASSIVE: +2 to Wound Threshold
Force Powers
Force Rating
1
Power
Enhance
Description
Upgrade
Effect
Base
Add Force Die to Athletics, can spend for Success or Advantage (player's choice)
Control: Brawl
AS above but for Brawl as well
Control: Resilience
As above but for Resilience as well
Control: Brawn
Commit 1 Force die and increase Brawn by 1 (to a max of 6)
Background
Motivation
Morality
Camaraderie| Guardedness (Took option of +2.5k credits)
Dalamar works well as part of a team whether leading or following, remaining loyal to comrades no matter what. The character is quick to recognize the strengths and weaknesses to others and works to ensure the group stays together and functions effectively.
Dalamar has been betrayed one too many times and refuses to allow it to happen again, being open only with those he considers close and worthy.