Threshold | 6 |
Current | 0 |
Threshold | 10 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | X | 1 | ||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 1 | |||
Coordination (Ag) | X | 1 | ||
Deception (Cun) | X | 2 | ||
Discipline (Will) | 0 | |||
Leadership (Pr) | X | 0 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | X | 1 | ||
Perception (Cun) | 1 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 1 | |||
Stealth (Ag) | 1 | |||
Streetwise (Cun) | X | 2 | ||
Survival (Cun) | 2 | |||
Vigilance (Will) | 1 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | 1 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | X | 0 | ||
Knowledge: Education (Int) | X | 0 | ||
Knowledge: Lore (Int) | X | 0 | ||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Brawl |
RangeEngaged |
SkillBrawl |
|
Disorient 1, Knockdown |
Damage1 |
Critical5 |
|
Improvised Weapon (Small) |
RangeEngaged |
SkillMelee |
|
Inferior (1 auto threat) |
Damage1+1 |
Critical5 |
|
Improvised Ranged Weapon (Small) |
RangeShort |
SkillRanged: Light |
|
Inferior (1 auto threat) |
Damage1+1 |
Critical5 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Forager | Remove up to (2 setback) from skill checks to find food, water, or shelter. Survival checks to forage take half the time. | ||
Excellent Stomach | Suffer no penalties for eating spoiled or rotten food. | ||
Distracting Behavior | 1 | The character may make a Distracting Behavior maneuver and suffer a number of strain no greater than their ranks in Cunning (3). If they do so, an equal number of adversaries or NPCs they are ENGAGED with suffer THREAT on checks they make until the beginning of the character's next turn. The range of this maneuver increases by one band per rank of Distracting Behavior. The character selects who is affected by Distracting Behavior. | |
Convincing Demeanor | 1 | Remove 1 setback per rank of Convincing Demeanor from any Deception or Skulduggery check. | |
Smooth Talker | 1 | Choose one skill: Charm, Coercion, Negotiation, or DECEPTION. When making checks with that skill, they may spend to gain additional SUCCESS equal to their ranks in Smooth Talker (1). |