Hog Solo by Wheaterz9

Species
Clawdite
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

2
Threshold 12
Current 0
Threshold 10
Current 0
Ranged 1
Melee 1

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Characteristics

3
3
2
3
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 1
Deception (Cun) 2
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 3
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) X 2
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 4 Deadly Accuracy
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Nightstinger Blaster Rifle
Range
Extreme
Skill
Ranged: Heavy
Accurate 2, Cumbersome 3, Pierce 1, Stun Setting
Damage
10
Critical
2
DC-15A Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Auto-fire, Pierce 1, Stun Setting
Damage
9
Critical
3
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6
Damage
8
Critical
4

0
285
1500
11/12

Weapons & Armor

Heavy Battle Armour - Integrated Holsters

Personal Gear

Medpac
Grenade Kit

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Changeling 1 As an action, a Clawdite may suffer 3 strain and make an Average difficulty Resilience check. If the Clawdite succeeds, [they] change [their] appearance to match that of a silhouette 1 character whom [they] have observed before. An observing character must make opposed Perception vs Deception check to detect that something is amiss with the impersonated character's likeness. As always, the GM can add a boost die or setback die for situational effects that might affect the check, such as a boost die if the Clawdite's garb does not match expectations or a setback die if the Clawdite has studied the impersonated individual's mannerisms closely.
Stalker 2 Add 1 boost per rank to stealth and coordination checks
Lethal Blows 2 Add +10 per rank to to critical injury rolls inflicted on targets.
Jump Up 1 Once per round may stand as an incidental.
Sniper Shot 1 May use a maneuver to increase weapon range by 1 band per rank. Upgrade difficulty by the same amount.
Deadly Accuracy (Ranged Heavy) 1 Add damage to attacks using selected skill equal to the number of ranks in that skill to hits using that skill (once per turn)
Integrated Holsters 1 Increases Encumbrance by 4. The character may holster up to 2 weapons of Encumbrance 3 or lower in the armor. While holstered, these weapons do not count toward the character's Encumbrance value.

Background

Motivation

Obligations

Description

Other Notes

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