Age of Rebellion
| Threshold | 11 |
| Current | 2 |
| Threshold | 14 |
| Current | 8 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 2 | ||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | X | 0 | ||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 1 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | X | 2 | ||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 1 | ||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 0 | ||
| Knowledge: Warfare (Int) | X | 1 | ||
| Knowledge: Xenology (Int) | 0 |
| Dragoon Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Accurate 2 |
Damage8 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Codebreaker 1 | Remove 1blk in checks to decrypt or decode communications, Decrease the Difficulty to decrypt or decode communications by 1 | ||
| Defensive Slicing 2 | When defending computer systems, add 2blk to opponent's Slicing checks | ||
| Natural Programming | Once per Session may re-roll any Computers or Astrogation check | ||
| Skilled Slicer | May spend a Triumph on a Computers check to make further Computers checks within the system as Maneuvers | ||
| Master Slicer | Once per Round, may suffer 2 Strain to Decrease the Difficulty of a Computers check by 1 to a minimum of Easy | ||
| Second Wind 1 | Once per Encounter may recover 1 Strain as an Incidental | ||
| Basic Combat Training | Brawl and Ranged (Light) are Career Skills | ||
| Quick Draw | Once per Round, may draw or holster an accessible item as an Incidental |