Borth by Jpolter216

Species
Klatooinian
Career
Sentinel
Specializations
Sentry, Executor
System
Force and Destiny

7
Threshold 18
Current 0
Threshold 16
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

5
3
2
3
1
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 2
Coordination (Ag) X 2
Deception (Cun) X 1
Discipline (Will) X 1
Leadership (Pr) 2
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 1
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 1
Skulduggery (Cun) X 1
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) X 5
Melee (Br) X 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 2
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Stun 2, Sunder
Damage
6
Critical
3
K-16 Bryar Pistol
Range
Medium
Skill
Ranged: Light
Accurate 1, Stun setting
Damage
5
Critical
3
K-16 Bryar Pistol Charged
Range
Medium
Skill
Ranged: Light
Accurate 1, Prepare 1
Damage
9
Critical
3

15
350

Weapons & Armor

Adamantine Cuirass- 2/1 is made of Cortosis.
Concealment Robes (Dark forest green with brown splotches)
Lightsaber W/ Pommel Cap (small item with encumbrance of 0 may be stored in the pommel cap), a Flickerphase Blade ( Base Modifier: Damage -1 and Inaccurate +2 (or increase existing quality by 1). Targets may not reduce the damage of the attack by using the Parry incidental.) and Nishalorite stone

Dantari Crystal

K-16 Bryar Pistol (Ranged [Light]; Damage 5; Critical 3; Range [Medium]; Accurate 1, Stun Setting)

Special Ability:
Charge Up Mode (Ranged [Light]; Damage 9; Critical 3; Range [Medium]; Accurate 1, Prepare 1)

Personal Gear

Jedi Utility Belt: Contains 3 days of food, an emergency medpac (One may perform a medical check without penalty. It adds 1 boost die to these checks. It also has a supply of 1 stimpack per encounter.) , lightsaber maintenance kit, glow rod, comlink and aquata rebreather. Increases encumbrance threshold by 1.

2 Binders
Imperial Army Canteen
Verpine Headband

Assets & Resources

8 doses of Gunjack Spice: Increase Brawn characteristic by 1 (maximum of 6) until end of the encounter. Each dose consumed upgrades difficulty of Agility-, Intellect- and Cunning-based checks once until end of game session.

Part of a corrupted cracked red crystal from Weik is inside the hilt. The voices of the children's force powers pulled out still call from within.

1 stimpak
death stick (Cinnaberry Blast OG)
shards of Holocron

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 1 Endless Vigil/Savagae Spirits Gain +2 wound threshold.
Reflect 2 Endless vigil pg.29 When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Grit 1 Endless Vigil/Savage Spirits Gain +1 strain threshold.
Conditioned 1 Endless Vigil pg.29 Remove Black per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of Conditioned
Quick Strike 1 Savage Spirits pg.25 Add Blue Dice per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.
Quick Draw 1 Savage Spirits pg.25 Once per round, draw or holster a weapon or accessible item as an incidental.
Saber Throw 1 Endless Vigil pg.29 Perform Saber Throw action; make Lightsaber combat check as ranged attack at target within medium range, adding no greater than Force rating. Must spend white or black and succeed to hit target; spend white or black to have weapon return to hand.
Hunters Quary 1 Savage Spirits pg.25 Take Hunter’s Quarry action; make a Hard ( ) Survival check to upgrade the ability of all attacks made against a target at long range until the end of the character’s next turn.
Lethal Blows 1 Savage Spirits pg.25 Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents
Planet Mapper 1 INATE FROM CRYSTAL IN SABER The character removes a setback dice per rank of Planet Mapper from their Streetwise or Survival checks used to navigate on a world. In addition, such checks take 50% less time (this does not decrease with additional ranks of Planet Mapper).
Improved Saber Throw 1 Endless Vigil pg.29 May increase attack to Long range. Spend 2 force points to return saber to hand

Force Powers

Force Rating
2
Power
Move
Description
Upgrade Effect
Power
Endure
Description
Upgrade Effect
Strength Increase the severity of Critical Injury affected by 1

Background

From the first liter of Pups born after the fall of the Lucites. He was raised in the rebuilding Borkton. There, the city tried to make up for its misdeeds and began hunting down the remaining Lucites that existed. Eventually, the Adamantine Paladins recruited Borth to their order. Once there, he partook and led, many "off-the-books" missions and events. Luke Skywalker returned to Weik, curious to see what had become of the planet and the Force within since he fought Vader here. The Paladins agreed to let Borth finish his training with Luke Skywalker at the new Jedi Academy.

Borth has raw talent and power, but lacks the foresight and training to make the next step to Master. He is an experienced field and team leader, but hates the responsibilities that would come with Master. As a Jedi Knight from Luke's first class, and currently still under his tutelage, Borth seeks to learn everything he can at the academy so he may end the Lucite threat once and for all. No matter the cost.

Motivation

Violence +20

Morality

Justice/Cruelty

Description

6'4. A hulking presence. He is Klatooinian, but is from Weik. He has retained many K9-esq features. He has dark black fur/skin. He has amber eyes. His body has some scarring in it from his time on Weik.

Other Notes

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