Kum-Kum Yaz by Reywalker

Species
Gungan
Career
Wet
Specializations
Wet
System
Edge of the Empire

6
Threshold 35
Current 26
Threshold 28
Current 0
Ranged 1
Melee 1

Characteristics

3
5
2
3
4
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 4
Deception (Cun) 0
Discipline (Will) 3
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 3
Stealth (Ag) 4
Streetwise (Cun) 3
Survival (Cun) 0
Vigilance (Will) 3
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 4
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

WW-41 CryoBame Grenade
Range
Short
Skill
Ranged: Light
Disorient 3 Blast 6 Ensnare 3 Vicious 2
Damage
8
Critical
2
XL2 "Flashfire" Light Pistol
Range
Medium
Skill
Ranged: Light
Disorient 1 Stun Setting Superior
Damage
5
Critical
3

Weapons & Armor

Gungan Armour

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Adversary 2 Upgrade the difficulty of any combat check targeting this character twice
Improved Dodge 1 When the character performs the dodge incidental, the character may make a Move maneuver as an out of turn incidental after the triggering attack has been resolves
Amphibious 1 May breathe underwater without penalty and never suffer movement penalties for travelling through water
Dont do that again 1 When Ahmed Abdilla Abdully Admullah rolls a despair, roll a force die, if lightside, conver despair to triumph, if darkside convert despair to double despair
Second Wind 8 Once per session take a second wind incidental to recover strain equal in ranks to second wind
Natural Rogue 1 Once per session re-roll any 1 skulduggery or stealth check
Narrow Escape 1 Once per game session the character may spent 1 destiny points to make a average (2 purple) streetwise check. If successful the character is immediately able to flee from the current personal scale combat encounter unscathed.

Background

Motivation

Obligations

Description

Other Notes

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