Threshold | 11 |
Current | 1 |
Threshold | 13 |
Current | 4 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 1 | ||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 0 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | X | 3 | ||
Piloting: Space (Ag) | X | 2 | ||
Resilience (Br) | 2 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 2 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | X | 1 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | 1 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Vibroknife |
RangeEngaged |
SkillMelee |
|
Pierce 2, Vicious 1 |
Damage+1 |
Critical2 |
|
Precision-X Marksman Rifle |
RangeLong |
SkillRanged: Heavy |
|
Accurate 1, Pierce 1, Stun setting, Blast 4 |
Damage9 |
Critical3 |
|
Wrist Blaster |
RangeEngaged |
SkillRanged: Light |
|
Limited Ammo 1, Pierce 4 |
Damage6 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Shortcut | 1 | Add Blue per rank (1) to any check made to catch or escape enemies | |
High G Training | 1 | Suffer strain per rank to prevent piloted starship or vehicle from suffering equal strain | |
Grit | 1 | +1 Strain Threshhold per rank | |
Full Throttle | 1 | Make a HARD Piloting Check to increase vehicle max speed by 1 for Rounds equal to cunning | |
All Terrain Driver | 1 | Do not suffer usual penalties when driving through difficult terrain with Piloting (Planetary) | |
Second Chances | 1 | Once per encounter, may reroll ranks[1] positive dice |