Verona Dara by Emmaria

Species
Mirialan
Career
Sentinel
Specializations
Sentry, Shadow
System
Force and Destiny

4
Threshold 16
Current 0
Threshold 14
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
2
2
3
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Cun) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 1
Coordination (Ag) X 0
Deception (Cun) X 1
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Cun) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 2
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibrorapier
Range
Engaged
Skill
Lightsaber
Defensive 1, Pierce 6, Advantage 1
Damage
+3
Critical
1
Stun Grenade
Range
Short
Skill
Ranged: Light
Blast 8, Disorient 3, Ammo 1, Stun Dmg
Damage
8
Critical
N/A
X-30 Lancer Precision Pistol
Range
Long
Skill
Ranged: Light
Pierce 4, Stun 5, Accurate 2
Damage
7
Critical
4
Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun Setting, Concealed
Damage
5
Critical
4
Dark Lightsaber
Range
Engaged
Skill
Brawl
Breach 1, Sunder
Damage
6
Critical
2

15
260
10890
10

Weapons & Armor

Vibrorapier
(Lightsaber Grip, Mono-Molecular Edge, Superior Weapon Customization)

X-30 Lancer Precision Pistol
(Blaster Actuating Module, Custom Grip, Mandalorian Chamber)

Holdout Blaster
(HP1)

Armored Clothing
(Reflec Shadowskin)

Personal Gear

Vibrorapier (E2)
X-30 Lancer Precision Pistol (E1)
Holdout Blaster (E1)
Armored Clothing (E3)
Comm Link
Datapad (E1)
Binders
Utility Belt
Backpack

Assets & Resources

Ration (6)
Stimpack (6)
Blaster Power Pack (1) (E1)
Stun Grenade (1) (E1)
Hair Trigger (1)

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 1 Sentry Gain +2 wound threshold
Sleight of Mind 2 Sentry/Shadow Add □ to all Stealth checks unless the target is immune to Force powers.
Grit 1 Sentry Gain +1 strain threshold
Well Rounded 1 Shadow Choose any 2 skills, they permanently become career skills.
Uncanny Reactions 1 Sentry Add □ per rank of Uncanny Reactions to all Vigilance Checks.
Reflect 1 Sentry When hit by a ranged attack, suffer 3 strain to reduce damage by 2 + Reflect Ranks.

Force Powers

Force Rating
1
Power
Influence
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others.

Special Rule (〇/⬤ use): When guiding and shaping thoughts:

Only ◑ generated from ⬤ may be used to generate negative emotions such as rage, fear, and hatred.
Only ◑ generated from 〇 may be used to generate positive emotions such as peace, tranquility, and friendliness.
Other emotions such as confusion can be created from ◑ generated with either 〇 or ⬤.

The character may spend ◐ to stress the mind of one living target she is engaged with, inflicting 1 strain.
Upgrade Effect
Control The Force user may make an opposed Discipline vs. Discipline check combined with an Influence power check. If the user spends ◑ and succeeds on the check, she can force the target to adopt an emotional state or believe something untrue, lasting for 1 round or 5 minutes.
Magnitude Spend ◑ to increase targets affected equal to Magnitude upgrades purchased.
Power
Foresee
Description
The Force user can feel the Force flowing around everything, seeing what is and what will be.

The user may spend ◑ to gain vague hints of events to come, up to a day into his future.
Upgrade Effect
Control When making a skill check to determine Initiative, the Force user may roll a Foresee power check as part of the pool. He may spend ◑ to gain △ per point on the check.
Strength Spend ◑ to pick out specific details equal to Strength upgrades purchased.
Magnitude Spend ◑ to increase targets affected equal to Magnitude upgrades purchased.
Power
Move
Description
The Force User may move small objects via the power of the Force.

The User may spend ◑ to move one object of silhouette 0 that is within short range up to her maximum range. The default max range is short.
Upgrade Effect
Range x2 Spend ◑ to increase the powers range by a number of range bands equal to range upgrades purchased
Control The Force User can hurl objects to damage targets, by making a Ranged Combat Check combined with a Move Power Check, dealing damage equal to 10 times silhouette.
Control The Force User can pull objects out of secure mountings or an opponent's grasp.

Background

Motivation

Morality

∘∘∘∘∘∘∘∘∘∘∘∘∘∘∘∘∘⬤ ≤ -30 < ◑ < +30 ≤ 〇∘∘∘∘∘∘∘∘∘∘∘∘∘∘∘

‗-30‗‗‗‗‗‗‗‗‗‗‗‗‗‗‗‗‗‗Path to the Dark Side‗‗‗‗‗‗‗‗‗‗‗‗‗‗‗‗‗‗0
...▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▰▰▰▰▰▰▰...

‗‗0‗‗‗‗‗‗‗‗‗‗‗‗‗‗‗‗‗‗Path to the Light Side‗‗‗‗‗‗‗‗‗‗‗‗‗‗‗‗‗‗30
...▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱▱...


Description

〇 = Light Side Points
⬤ = Dark Side Points
◑ = Force Points
△ = Success
▼ = Failure
❀ = Advantage
✿ = Threat
✧ = Triumph
✦ = Despair
□ = Blue Die
■ = Black Die
◊ = Purple Die
⎔ = Red Die
❂= Force Die

Other Notes

Encumbrance 5 + 3 + 1 + 4 = 13

Mono-Molecular Edge: Critical Rating -1 (to minimum of 1) Pierce +1

Superior Weapon Customization: Gains the Superior quality. (Superior Weapons increase their damage by 1 and produce 1 bonus "Advantage" on die rolls involving their use.)

Hair Trigger: Gains Linked 1 & Inaccurate 1.

Custom Grip: Remove 1 setback dice from all combat checks weapon's owner makes using this weapon. Others add 2 setback dice to use it. Accurate +1

Mandalorian Chamber: Grants Stun 5 quality, Stun is triggered by spending 2 advantage
Mod Options (Diff 6): 3x "Disorient +1"

Blaster Actuating Module: Damage +2, Add 1 setback dice to all checks made when using this weapon. Pierce +2


Reflec Shadowskin: Add 1 advantage result to Stealth (Ag) checks. "Add 2 setback dice to Perception (Cun) checks to find wearer."

Defensive X: Increases Melee Defense by X.//////////Pierce X: Ignores X Soak.//////////Vicious X: increased Crit rating by 10(X).
Accurate X: Adds □ per X.//////////Inaccurate X: adds ■ per X.//////////Advantage X: adds ❀ per X to results.
Linked X: may spend 2 ❀ to gain an additional hit, up to X.//////////Stun X: may spend 2 ❀ to deal X strain, ignoring soak.

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