R1-Z8 by killakan

Species
Droid
Career
Ace
Specializations
Gunner
System
Age of Rebellion

2
Threshold 11
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Characteristics

1
5
3
1
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 2
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) X 3
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Stun Setting, Accurate 1, Pierce 1
Damage
9
Critical
3

150
500
3

Weapons & Armor

(carbine attachments)
Augmented Spin Barrel
(mods)
2 +1 damage
1 Accurate +1
1 Pierce +1
Padded Armor (+2 soak)

Personal Gear

Y-Wing Quad laser cannon

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Debilitating Shot/5 AoR/145 after successful attack can spend 2 advantage to reduce targets max speed by 1 until the end of the round
True Aim/10 & 25 AoR/158 once per round use true aim maneuver to gain the benefits of aiming and upgrade combat checks once per rank
Overwhelm Defenses/15 AoR/154 after missing with a starship or vehicle weapon may spend 2 advantage per rank to ignore one point of defense in that zone per 2 advantage spent
Exhaust Port/20 AoR/146 before attacking a starship spend a destiny point to ignore the massive rule
Dedication (Intelligence)/25 AoR/145 +1 to selected score

Background

An old droid mercenary for decades piloting many vehicles and starfighters that he personally modified to hold a R1 droid. He holds respect to those who hire him first and will not change sides mid war with the exception of the war between the Empire and the Alliance to Restore the Republic. This happened because as he was originally hired by the Empire for a sizable fee the Empire thought it would be a good idea to betray their new-found ally to mitigate the fee his ship was destroyed but he ejected at the last moment. he was then rescued by a pilot flying a Y-wing and took him to the nearest space port aligned with the Rebellion, where he then was screened for Imperial secrets and added to Gold Squadron as a gunner at no cost to the Rebellion. He personally likes to fly a starfighter headstrong into combat however he will listen to orders but not always to the letter, he can tolerate his gunner position though. He can and often will go into ground combat with the enemy he will continue fighting until every last opponent is dead.

Motivation

To kill every Imperial bastard he sees (feel free to add obligation to the character)

Duties

Combat Victory 10

Description

Brightly colored and heavily decorated by various nations the droid carries a weapon within his chassis which is obviously visible. There are points for more if need be.

Other Notes

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