Edge of the Empire
| Threshold | 23 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 6 |
| Melee | 6 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 0 | ||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | X | 0 | ||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 3 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 2 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 4 | ||
| Medicine (Int) | 2 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 2 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 2 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | X | 0 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 4 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 4 | |||
| Knowledge: Outer Rim (Int) | X | 5 | ||
| Knowledge: Underworld (Int) | 2 | |||
| Knowledge: Warfare (Int) | X | 2 | ||
| Knowledge: Xenology (Int) | 0 |
| Forging hammer (gaffi stick pg 161 core) |
RangeEngaged |
SkillMelee |
|
| Cumbersome 3, Disorient 1, knockdown |
Damage+3 (7 total |
Critical5 |
|
| Beskad |
RangeEngaged |
SkillMelee |
|
| Cortosis, cumbersome 3, sunset, vicious 3 |
Damage+3 (7 total) |
Critical2 |
|
| Kal Dagger |
RangeEngaged |
SkillMelee |
|
| Cortosis, sunder, vicious 2 |
Damage+2 (6 total) |
Critical2 |
|
| Fusion cutter |
RangeEngaged |
SkillMelee |
|
| Breach, burn 3, sunder, vicious 3 |
Damage5 |
Critical3 |
|
| Heavy blaster pistol on shoulder |
RangeMedium |
SkillRanged: Light |
|
| Stun |
Damage7 |
Critical3 |
|
| Crushgaunts |
RangeEngaged |
SkillBrawl |
|
| Cortosis, vicious 2, sunder |
Damage+4 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Tinkerer | 3 | Tech | Add 1 hard point to number of items |
| Gearhead | 1 | Tech | Remove difficulty dice for mechanics & halve credits to add mods |
| Jury rigged | 5 | Tech & core | Choose 1 item to give improvement |
| Natural tinkerer | 1 | Tech | Reroll 1 mechanic check |
| Toughened | 2 | Core | +2 wound threshold |
| Armor master | 2 | Core | +1 soak when in armor |
| Improved armor master | 2 | Collapse | If wearing armor with soak of 2 add defense +1 |