Kasumi Kallig by Ikage

Species
Human
Career
Mystic
Specializations
All Force Sub-classes, Commando, Gadgeteer, Marauder, Modder, Outlaw tech, Recruit and Trailblazer
System
Force and Destiny

17
Threshold 72
Current 0
Threshold 52
Current 0
Ranged 5
Melee 5

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Characteristics

5
6
7
5
7
5

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 2
Athletics (Br) 5
Charm (Pr) 5
Coercion (Will) 5
Computers (Int) 3
Cool (Pr) 5
Coordination (Ag) 4
Deception (Cun) 5
Discipline (Will) 3
Leadership (Pr) 3
Mechanics (Int) 5
Medicine (Int) 4
Negotiation (Pr) 4
Perception (Cun) 5
Piloting: Planetary (Ag) 3
Piloting: Space (Ag) 4
Resilience (Br) 2
Skulduggery (Cun) 3
Stealth (Ag) 4
Streetwise (Cun) 2
Survival (Cun) 5
Vigilance (Will) 3
Brawl (Br) 4
Gunnery (Ag) 2
Lightsaber (Ag) 5
Melee (Br) 5
Ranged: Light (Ag) 5
Ranged: Heavy (Ag) 3
Knowledge: Core Worlds (Int) 5
Knowledge: Education (Int) 5
Knowledge: Lore (Int) 5
Knowledge: Outer Rim (Int) 5
Knowledge: Underworld (Int) 5
Knowledge: Warfare (Int) 5
Knowledge: Xenology (Int) 5

Attacks

Kasumi's Lightsaber
Range
Engaged
Skill
Lightsaber
Breach +1, Damage +2, Defensive +1, Deflection +1 Vicious +5, Stun 10, Sunder Quality, Superior Quality
Damage
17
Critical
1
Kasumi's Blaster
Range
Long
Skill
Ranged: Light
Accurate 4, Auto-fire, Damage+3, Disorient 6, Knockdown, Piece 7, Stun 5, Superior, Vicous 5
Damage
11
Critical
2

0
234930
0
22

Weapons & Armor

Add an Advantage to combat checks and add a Success to a successful Lightsaber check.
Setback 10 die to identify the lightsaber hilt when not on.
When making an attack, remove one setback die.

Personal Gear

Soak 4, Defense 3, Defensive 4, Deflect 4, hp 6, Vacuum Sealed attachment, Amphibious Modification, Cortosis, Defensive +3 Deflection +3, Superior,

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 36 +1 to strain per rank
Toughen 29 +2 to wound per rank
Durable 7 Reduce crit rating by 10 to a minimum of 1
Armor Master 3 +1 soak when wearing armor
Imporved Armor master 3 Plus one to defense to armor with 2 or higher soak
Tinkerer 7 Add one Hard point to a number of items quel to ranks in inkerer
Jury Rigged 5 Chose an item and add on improvement to the item while in use
Lethal Blows 7 +10 to crit aper rank of lethal blows
Enduring 4 +1 soak per rank
Adversary 4 upgrade combat difficulty againsr this target by number of ranks
Parry 12 When hit with a melee attack suffer 3 strain to reduce the damage by 2 per rank of parry
Reflect 12 When hit with a range attack suffer 3 strain to reduce the damage by 2 per rank of Reflect
Second Wind 3 Once per encounter may use this talent to recover one strain per rank.
Niman Technique 1 Use Willpower for Lightsabers
Soresu Technique 1 Use Intellect for Lightsabers
Makashi Technique 1 Use Presence for Lightsabers
Ataru Technique 1 Use Agility for Lightsabers
Shien Technique 1 Use Cunning for Lightsabers
Dodge 4
Sixth Sense 2
Superior Reflexes 2
Fearsome 4 May force Engaged opponents to make a fear check with the difficulty equal to ranks in Fearsome.

Force Powers

Force Rating
42
Power
Force Walk
Description
Force Walk is the power to bind spirits of the dead(Force ghosts) to you. You can only bind one unwilling ghost at a time but you can bind multiply willing ghost{Equal to the amount of control upgrades) without adverse effects. When a ghost is bound to you you gain a 1/4 of the exp they had when they were living(Determined by the GM).
Upgrade Effect
Magnitude rank 3 Increase the amount of EXP gained by the Force ghost after the binding is complete by 1/4 per rank.
Mastery
Strength Rank 4 Upgrade the difficulty of the check for them to resist you by the ranks of Strength.
Control Rank 4 Decrease the difficulty to bind the Force Ghost by ranks of Control.
Power
Protect/Unleash
Description
Upgrade Effect
Duration
Control
Range
Mastery
Strength
Power
Move
Description
Upgrade Effect
Power
Misdirect
Description
Upgrade Effect
Power
Manipulate
Description
Upgrade Effect
Power
Influence
Description
Upgrade Effect
Power
Supress
Description
Upgrade Effect
Power
Sense
Description
Upgrade Effect
Power
Harm/Heal
Description
Upgrade Effect
Power
Conjure
Description
Upgrade Effect
Power
Alter
Description
Upgrade Effect

Background

Motivation

Morality

Description

Other Notes

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