Jeremiah Flick (CT-7043) by Cirex22

Species
Clone
Career
Colonist
Specializations
Marshall, Retired Clone Trooper
System
Age of Rebellion

3
Threshold 13
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) X 0
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 1
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Relby K-23
Range
Medium
Skill
Ranged: Light
Accurate 1, Pierce 2, Stun Setting
Damage
6
Critical
3
SE-14C
Range
Short
Skill
Ranged: Light
Auto-Fire, Stun Setting, 2 Setbacks to detect
Damage
5
Critical
4

0
120
95
2/8

Weapons & Armor

Relby K-23 Blaster Pistol (1/2HP) Electronic Sighting System Attachment (Accurate Mod), SE-14C Blaster Pistol (1/2HP), Filed Front Sight Attachment, Heavy Clothing,

Personal Gear

Utility Belt, Extra Weapon reload, Commlink, Stun Cuffs (2), Stimpacks (8) Concealment Holster

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Physical Training RotS 41 PC adds boost per rank of PT to Athletics and Resilience checks.
Street Smarts Far Horizons 21 Remove ■ per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks
Bad Cop Far Horizons 21 May spend Advantages from a Deception or Coercion check to upgrade ability of a single ally’s subsequent Social Interaction check against the target a number of times equal to ranks in Bad Cop.
Quck Draw Far Horizons 21 May draw or sheathe a weapon or item as an incidental, once per round.
Point Blank Far Horizons 21 Add 1 damage per rank of Point Blank to damage of one hit of successful attack using Ranged (Heavy) or Ranged (Light) skills at close range or engaged.

Background

Good soldiers follow orders.

Jeremiah Flick still hears the words, sometimes. But he isn't a soldier anymore.

When the Empire decided they didn't want him or his brothers anymore, he drifted. Eventually ended up on Ord Mantell- whatever credits he had were gambled away, and he was booted out of the city after occurring quite a bad reputation for his temper.

Wandering the desert, he found himself in one of the outlying towns, and after drifting through, he found a few marauders roughing up a local bar.

Flick didn't like that very much.

After "Sorting" the dispute, the town took a liking to him, made him their marshal- and once again he had a reason to serve with pride!

After several years, though, the Empire came sniffing about the town. When Flick started asking questions, they found themselves at odds with each other.

Once the Empire decided to crack down, Flick found himself in the cargo hold of a supply freighter, headed for who-knows-where.

Is he a coward? He thinks so.

One of his Generals once told him "Sometimes, Victory doesn't mean winning. It means living to fight another day."

Coward or not, Flick plans to.

Motivation

Flick wants to help whoever he can, wherever he can. He also isn't a fan of the Empire, and usually will go out of his way to ruin a Buckethead's day.

Duties

Flick feels a deep sense of duty as a result of his upbringing. He feels dutybound to protect the weak, even when inconvenient.

Description

Standing at 1.83 meters, Jeremiah is just as tall as the majority of other clones. He keeps his head shaven, but sports a short, black goatee with grey flecks. He's been known to let stubble build up around it, but he trims it "When he has a minute." There's a long, shallow scar tracing the left side of his face, and the story he tells for it is different each time.

He sports a long coat, and a wide brimmed hat that supposedly keeps the sun out of his eyes in a fight. It wouldn't be out of place to find a cigarra in his hands, either.

Other Notes

Obligation- Dutybound (10)- Flick feels a deep sense of duty as a result of his upbringing. He feels dutybound to protect the weak, even when inconvenient.

XP Spending
20 xp to take Retired Clone spec
30 xp for Agility 3
30 xp for Presence 3
5xp for Street Smarts
10xp for Bad Cop
+20 for xp gain
-10xp for quick draw
-15 for Point blank
----------------------------
Credits spending
-1100 for Relby
-600 for ESS attachment/Accurate Mod
-50 for Utility belt
-50 for Heavy Clothing
-25 for Extra Weapon Reload
-25 for Commlink
-200 for 2 stun cuffs
-200 for 8 Stimpacks
-650 for SE-14 C Holdout Blaster
-25 for Filed Front Sight
-40 for Concealment Holster

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