K3-LY by Pepper

Species
Droid
Career
Commander
Specializations
Tactician
System
Edge of the Empire

4
Threshold 16
Current 16
Threshold 11
Current 11
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
1
2
2
1
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 1
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 4
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 4
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 2
Knowledge: Xenology (Int) 0

Attacks

Vibro Knucklers
Range
Engaged
Skill
Brawl
Pierce 1, Vicious 1
Damage
+1
Critical
2

0
335
675

Weapons & Armor

Pierce 1, ignores one soak
Vicious 1, +10 to crits
Vibro knucklers add 1 setback to locating them when hidden
vibro knucklers cannot damage strain

Personal Gear

Cybernetic arms mod V +1 Brawn
5 emergency repair patch
5 Stimsticks
Infrabinoculars(Long Range Sensors)
Shockhold hardened comlink
Vocal Emulator Implant
Datapad

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Commanding Presence 1 The character removes a setback dice per rank of Commanding Presence from their Leadership and Cool checks.
Confidence 1 The character removes a setback dice per rank of Commanding Presence from their Leadership and Cool checks.
Toughened 2 +2 wounds threshold per rank
Commanding Presence 1 The character removes a setback dice per rank of Commanding Presence from their Leadership and Cool checks.
Field Commander 1 The character may take a Field Commander action. By successfully passing an Average difficulty Leadership check, a number of allies equal to [their] presence may immediately suffer one strain to perform one maneuver. This does not count against the number of maneuvers they may perform in their turn. If there are any questions as to the order in which allies act, the character using Field Commander is the final arbiter.
Side Step 1 The character may take a Field Commander action. By successfully passing an Average difficulty Leadership check, a number of allies equal to [their] presence may immediately suffer one strain to perform one maneuver. This does not count against the number of maneuvers they may perform in their turn. If there are any questions as to the order in which allies act, the character using Field Commander is the final arbiter.
Enduring 1 +1 soak per rank

Background

Motivation

Obligations

16 duty

Description

Other Notes

Additional qualities: A character using Infrabinoculars can see through up to two meters of wall, possibly allowing surveillance of a whole building at once. Walls made of dense materials or constructed to shield their interiors may impose one or more Setback on Perception checks to see inside, at the GM's discretion.

These models of Infrabinoculars can alternate between this infrared sensor package and a long-range view equivalent to that of electrobinoculars.

Additional qualities: The ShockHold adds automatic 2 Failure to any checks made to decode and understand its transmissions, and automatic 2 Success to any checks made to broadcast through a com jammer.

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