Weapons & Armor
DC-15A (Blaster Rifle)
Encumbrance: 4
Hard Points: 4
Telescopic Optical Sight - HP1
Base Modifier: Reduce the difficulty of long or extreme range combat checks by one.
Weapon Sling
Base Modifier: Cumbersome -1
Mod Options: 1x "Innate Quick Draw Talent"
ARC trooper armor
Defense: 1
Soak: 2
Encumbrance: 6
HP: 5
Vibroknife
Skill: Melee
Range: Engaged
Encumbrance: 1
HP: 2
EC-17 hold-out blaster
Damage: 6
Critical: 3
Range: Short
Encumbrance: 1
Special: Stun Setting
Blaster Carbine
Damage: 9
Critical: 3
Range: Medium
Encumbrance: 3
HP: 4
Special: Stun Setting
Pseudo Mandolorian Armor
4 soak
Frag Grenade Bandoleer: 10 Nades
Skill: Ranged [Light]
Damage: 8
Critical: 4
Range: Short
Encumbrance: 1
HP: 0
Special: Blast 6, Limited Ammo 1,
BlasTech DLS-12 Heavy Blaster Carbine
Skill: Ranged [Heavy]
Damage: 10
Critical: 3
Range: Medium
Encumbrance: 4
HP: 3
Special: Auto-Fire, Cumbersome 2,
Z-6 Rotary Blaster Cannon
Skill: Ranged [Heavy]
Damage: 12
Critical: 4
Range: Long
Encumbrance: 6
Special: Auto-Fire (Only), Cumbersome 3, Prepare 1