Threshold | 20 |
Current | 17 |
Threshold | 14 |
Current | 6 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 2 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | X | 0 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Model 4 "Thunderhead" Scattergun |
RangeShort |
SkillRanged: Heavy |
|
Blast 5, Knockdown, Vicious 1 |
Damage7 |
Critical4 |
|
Electronet (1) |
RangeEngaged |
SkillMelee |
|
Ensnare 5, Knockdown, Stun damage |
Damage6 |
Critical6 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened | 3 | +6 wound | |
Grit | 2 | +2 strain | |
Hard Headed | 1 | When staggered or disoriented, daunting discipline to remove. Reduce difficulty by ranks. | |
Body Guard | 2 | Once per round, perform the body guard maneuver to guard an engaged character. Suffer strain up to ranks to upgrade the difficulty of all combat checks targeting that character until the beginning of the next turn. | |
Enduring | 1 | +1 Soak | |
Barrage | 1 | +1 damage when ranged heavy at long or extreme range | |
Durable | 1 | Reduce crits by 10 | |
Heroic resilience | 1 | after being hit, spend destiny point to increase soak by ranks in resilience |