Edge of the Empire
| Threshold | 18 |
| Current | 18 |
| Threshold | 14 |
| Current | 13 |
| Ranged | 3 |
| Melee | 3 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 1 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 1 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 1 | |||
| Cool (Pr) | 2 | |||
| Coordination (Ag) | 2 | 1 | ||
| Deception (Cun) | 1 | |||
| Discipline (Will) | 1 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 1 | |||
| Medicine (Int) | 2 | |||
| Negotiation (Pr) | 1 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 2 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | X | 2 | 2 | |
| Streetwise (Cun) | X | 2 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 1 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | 1 | |||
| Ranged: Heavy (Ag) | X | 4 | 2 | |
| Knowledge: Core Worlds (Int) | 1 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 1 | |||
| Knowledge: Outer Rim (Int) | 1 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 1 | |||
| Knowledge: Xenology (Int) | 0 |
| Wrist Blaster |
RangeEngaged |
SkillRanged: Heavy |
|
| Peirce 4 |
Damage6 |
Critical3 |
|
| DH-X Heavy Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Peirce 2 |
Damage10 |
Critical3 |
|
| Vibral knife |
RangeEngaged |
SkillMelee |
|
| Piere 2 |
Damage6 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Dodge | 1 | Minimize damage of an attack, 1 less strain per attack. | |
| Lethal Blows | 2 | When Crit, increase that Crit by 20. | |
| Stalker | 1 | Advantage on Stealth and Coordination | |
| Quick strike | 1 | add an advantage per rank to combat checks against target that have not acted yet the encounter | |
| Grit | 1 | Up 1 Strain | |
| Precise Aim | 1 | Take a strain, reduce that targets defense in melee and ranged | |
| Cybernetics | 1 | Add a boost per Brawn roll | |
| Targeted Blow | 1 | successful, can add 1 damage equal to agility one hit *destiny point* | |
| Disorient | 1 | - every 2 advantages I can disorient number of rounds equal to rank | |
| Jury Rigged | 1 | - permanent improvement whole it remains in use | |
| Defensive Stance | 1 | ? | |
| Tinker | 1 | Add 1 hard point to a number of items equal to ranks in tinker | |
| Deadly accuracy | 1 | Choose one combat skill add damage equal to ranks in that skill to one hit of successful attack made us hung that skill |