|
Full Throttle |
3 |
|
Active - Take action make a average (2) piloting check, to increase a vehicles top speed by 2 for a number of rounds equal to cunning. |
|
Skilled Jockey |
2 |
|
Passive - Remove one die per rank of skilled jockey (2) from all planetary/space piloting checks |
|
Galaxy Mapper |
2 |
|
Passive - Remove one die per rank of Galaxy Mapper form astrogation checks (2). Astrogation checks take half (of half) the normal time. |
|
Lets ride!! |
1 |
|
Active - once per round, you may mount or dismount a vehicle or beast; or enter a cockpit or weapon station on a vehicle, as an incidental |
|
Rapid Recovery |
1 |
|
Passive - when healing strain after an encounter, heal 1 additional strain per rank of this skill |
|
Dead to Rights |
1 |
|
Active - Spend 1 destiny point to add additional damage equal to half Agility (round up) to one hit of a successful attack made with ship- or vehicle-mounted weaponry. |
|
Tricky target |
1 |
|
Passive - count vehicle or starship piloted as having a sihlouette 1 lower when being attacked. |
|
Master Pilot |
1 |
|
Active - once per round when driving a starship, may suffer 2 strain to perform any action as a maneuver |
|
Natural Pilot |
1 |
|
Active - once per session, may re-roll any 1 piloting or gunnery check |