No-One by DeadmanChewboxa

Species
Gank
Career
Hired Gun
Specializations
Mercenary Soldier
System
Edge of the Empire

4
Threshold 13
Current 0
Threshold 12
Current 0
Ranged 1
Melee 1

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Characteristics

3
4
2
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

EE-3 Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Auto Fire - Stun Setting
Damage
8
Critical
3
Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6 - Limited Ammo 1
Damage
8
Critical
4

0
110
25
8

Weapons & Armor

Handheld Comlink (25)
Armored Clothing - +1 Soak +1 Defense (3 EN / 1 HP) (1k)
EE-3 Blaster Carbine - Auto Fire - Stun Setting (3 EN / 3 HP) (1.5k)
Blaster Pistol - Stun Setting (1 EN / 3 HP) (400)
Frag Grenade - Blast 6 - Limited Ammo 1 (1 EN) (50)

Personal Gear

Q-22 Retinal Tracker- A retinal tracker provides an automatic Advantage on a character's Gunnery and Ranged (Heavy) checks. (2.5k)
Surge Override Switch - Once per encounter as an action, a character with a surge override switch may make an Average Discipline check. If he succeeds, he may reactivate any number of cybernetic implants that have been overloaded by weapons with the lon quality, the Overcharge talent, or similar effects. For each implant he reactivates this way, he suffers 2 strain. A surge override switch cannot be disabled by lon weapons or overloaded by other means. (1k)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Cyborg 1 All Ganks are cyborgs, and each one often possesses several different cybernetic implants. A Gank begins play with up to two cybernetics (such as those on page 173 of the EDGE OF THE EMPIRE Core Rulebook or on page 106 of this book) that cost a total of up to 5,000 credits. If a character takes on additional Obligation for credits at character creation, he may apply these extra funds to the 5,000 credit budget to purchase cybernetics. Ganks have a cybernetic implant cap of 3 plus Brawn rating

Background

Motivation

Obligations

20 Mercenary Work

Description

Other Notes

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