Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 1 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 1 | ||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 3 | ||
| Stealth (Ag) | X | 3 | ||
| Streetwise (Cun) | X | 2 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 3 | ||
| Ranged: Light (Ag) | 1 | |||
| Ranged: Heavy (Ag) | X | 1 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 1 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Holdout Blaster |
RangeShort |
SkillRanged: Light |
|
| Stun Setting |
Damage5 |
Critical4 |
|
| Modified Vibroknife |
RangeEngaged |
SkillMelee |
|
| Pierce 2, Vicious 1 |
Damage3 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Expert Tracker 2 | Remove setback per rank from checks to find tracks or track targets. | ||
| Bypass Security 1 | Remove setback per rank to disable a security device or open a locked door. | ||
| Hard Boiled 2 | When recovering Strain may spend advantages up to ranks to recover 1 Wound per advantage spent. | ||
| Good Cop 1 | May spend 2 advantages on a Charm or Negotiation check to upgrade an ally's social check against the target. Upgrade is equal to ranks. | ||
| Rapid Recovery 2 | When recovering Strain regain 1 extra Strain. | ||
| Toughened 1 | +2 Wound Threshold per rank. | ||
| Street Smarts 2 | Remove setback per rank from Streetwise or Knowledge (Underworld) checks. | ||
| Bought Info | Instead of making a Knowledge check may spend 50 credits multiplied by the difficulty to succeed with one success. | ||
| Grit 1 | +1 Strain Threshold per rank. | ||
| Stalker 1 | Add boost per rank to Stealth and Coordination checks. | ||
| Dodge 1 | As an incidental spend Strain up to ranks to upgrade difficulty of incoming attack once per Strain spent. |