Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 1 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | X | 0 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | X | 1 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage7 |
Critical3 |
|
| Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage7 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Skilled Jockey | 1 | Bounty Hunter: Survivalist | Remove a setback die per rank of Skilled Jockey from Piloting (Planetary) and Piloting (Space) checks. |
| Quick Draw | 1 | Smuggler: Gunslinger | Once per round, draw or holster a weapon or accessible item as an incidental. |
| Improved Quick Draw | 1 | Smuggler: Gunslinger | May use Quick Draw twice per round. |
| Sorry About the Mess | 1 | Smuggler: Gunslinger | Decrease the Critial Rating of a weapon by 1 (to a minimum of 1) against targets that have not yet acted this encounter. |
| Grit | 1 | Smuggler: Gunslinger | Gain +1 to strain threshold. |
| Lethal Blows | 1 | Smuggler: Gunslinger | Add +10 per rank of Lethal Blows to any Critial Injury inflicted on opponents. |
| Rapid Reaction | 1 | Smuggler: Gunslinger | Suffer a number of strain to add an equal number of succeses to initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction. |
| Guns Blazing | 1 | Smuggler: Gunslinger | As an incidental suffer 2 Strain to avoid increasing the difficulty of Ranged (Light) check to attack with two weapons. |
| Quick Strike | 1 | Smuggler: Gunslinger | Add one boost die per rank of Quick Strike to combat chekcs against targets that have not acted yet this encounter. |