|
Grit |
1 |
|
+1 Strain threshold |
|
In the know |
1 |
|
Remove [B] up to ranks in In the Know from checks to get information from people or disseminate news. Minion NPCS do not realize this characters allegiance in interveiws |
|
positive Spin |
1 |
|
when any characters duty would increase. it increased by an additional 1 per rank of positive spin |
|
Improved positive spin |
1 |
|
once per session if no PCs Duty triggered, make a [PPPP] charm check. reducing the difficulty by 1 per rank of positive spin to have one PCs duty trigger |
|
Well Rounded |
1 |
|
choose any 2 skills. They permanently become career skills |
|
Cutting Question |
1 |
|
once per encounter, when making a coercion check the character may use deception instead |
|
toughened |
1 |
|
+2 wound threshold |
|
positive spin |
2 |
|
when any characters duty would increase. it increased by an additional 1 per rank of positive spin |
|
Bad Press |
1 |
|
Once per session choose an organization and make a [PPP] deception check. On success members reduce their wound threshold by 1 plus 1 per [Hit Hit Hit] until the end of the session |
|
Confidence |
1 |
|
May decrease the difficulty of discipline checks to avoid fear by 1 per rank of confidence |
|
Dedication |
1 |
|
+1 to a single character, this cannot bring a characteristic above 6 [Cunning] |