Age of Rebellion
| Threshold | 12 |
| Current | 0 |
| Threshold | 10 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 1 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 1 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 5 | ||
| Ranged: Heavy (Ag) | X | 0 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 0 | ||
| Knowledge: Xenology (Int) | 0 |
| Raider Arms Model-1 Nova Viper |
RangeMedium |
SkillRanged: Light |
|
| Accurate 3 pierce 2 stun setting |
Damage7 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Confidence | 1 bonus die to discipline checks to avoid the effects of fear | ||
| Additional Limbs | gain an extra free maneuver (still can't exceed 2 per turn) | ||
| Sniper shot 2 | spend maneuver to increase range by 2 bands. | ||
| True Aim 2 | once per round use true aim to gain benefits of aiming and upgrade the ability of the check by 1 per rank | ||
| Lethal Blows 2 | + 10 per rank to crit roll | ||
| Deadly Accuracy | add damage up to ranks in ranged (light) to one successful ranged light hit. | ||
| Rapid Reactions | suffer up to 1 strain and add 1 success to initiative checks. | ||
| Quick strike 2 | add 1 blue die per rank to combat checks against anyone who hasn't acted yet this encounter. | ||
| Quickdraw | Draw a weapon or easily accessible weapon as an incidental. | ||
| Improved Quickdraw | Can use Quickdraw twice in a turn | ||
| Toughened | + 2 wound threshold. | ||
| Dedication | + 1 to agility. |