Threshold | 12 |
Current | 0 |
Threshold | 10 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 1 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 1 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 1 | ||
Vigilance (Will) | 0 | |||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | X | 5 | ||
Ranged: Heavy (Ag) | X | 0 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 0 | ||
Knowledge: Xenology (Int) | 0 |
Raider Arms Model-1 Nova Viper |
RangeMedium |
SkillRanged: Light |
|
Accurate 3 pierce 2 stun setting |
Damage7 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Confidence | 1 bonus die to discipline checks to avoid the effects of fear | ||
Additional Limbs | gain an extra free maneuver (still can't exceed 2 per turn) | ||
Sniper shot 2 | spend maneuver to increase range by 2 bands. | ||
True Aim 2 | once per round use true aim to gain benefits of aiming and upgrade the ability of the check by 1 per rank | ||
Lethal Blows 2 | + 10 per rank to crit roll | ||
Deadly Accuracy | add damage up to ranks in ranged (light) to one successful ranged light hit. | ||
Rapid Reactions | suffer up to 1 strain and add 1 success to initiative checks. | ||
Quick strike 2 | add 1 blue die per rank to combat checks against anyone who hasn't acted yet this encounter. | ||
Quickdraw | Draw a weapon or easily accessible weapon as an incidental. | ||
Improved Quickdraw | Can use Quickdraw twice in a turn | ||
Toughened | + 2 wound threshold. | ||
Dedication | + 1 to agility. |