Gungan Atlatl
10 Gungan plasma balls carried on person
50 in reserve.
Personal Gear
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Solid Repairs
2
When repairing hull trauma on a starship or vehicle, repair 1 additional hull per rank of solid repairs
Command
2
Add <boost> per rank of command when making leadership checks. Affected targets add <boost> per rank to Discipline checks they make for the next 24 hours.
Galaxy Mapper
1
Remove <setback> per rank of Galaxy Mapper from Astrogation checks. Astrogation checks take 50% less time
Known Schematic
1
Once per game session, may perform the Known Schematic maneuver, make a hard Knowledge (Education) check. Success grants familiarity with a building or ship design.
Familiar Suns
1
Once per game session may spend a maneuver to make a Hard Knowledge (outer rim) or Knowledge (core worlds) check. if successful, the character is familiar with the type of planetary environment in which he finds himself. He knows whether the planet is likely to be inhabited and, if so, where habitation could be found. He also knows about environmental effects, hostile predators, or potential base location.
Hold Together
1
May Spend 1 Destiny Point to make a Hold Together incidental immediately after a vehicle or starship character has repaired this encounter takes damage resulting in hull trauma. The damage from the attack becomes system strain instead.
Fire Control
1
When in a starship or vehicle, make a Fire Control maneuver. All combat chekcs from the starship or vehicle count the silhouette of the target as 1 higher than normal until the beginning of the character's next turn. This effect does not stack with multiple uses of the Fire Control maneuver.
Commanding Presence
2
Character Removes <setback> per ranks of commanding presence
Dedication
1
+1 characteristic <presence>
Force Powers
Force Rating
Power
Unmatched Authority
Description
Once per game session, as an action during an encounter in structured time, the character may spend 2 Destiny Points to gain the following ability for the remainder of the current round and two additional rounds. As an out of turn incidental, the character may suffer 2 strain to downgrade the difficulty of an ally's skill check once.
Upgrade
Effect
Firm Resolve
Increase strain threshold by 2 while unmatched authroity is activated
Background
Sillo Rufinks joined the republic navy shorty after the formation of the grand army of the republic. Sillo was a veteran of the battle of the grassy hill of the battle of Naboo. After joining he studied as hard as he could to get better at command and was stationed with the 7th systems army and will try his best to prove himself and make his way up the ranks of republic navy.
Motivation
Victory against the separatist army: being a vet of the battle of naboo he wants to take the fight to the droids and win against the seps.
Duties
Space Superiority: Being a commander on a ship, his goal is to hold controls over the space and win as many air battles as possible.
Description
XP Log:
(Racial XP: 100 +10 for Duty)
Int 1 raised to 4: 90 XP
Command: 5 XP
Galaxy Mapper: 5 XP
Familiar Suns: 5 XP
(Normal XP:)
2 ranks in leadership(1 to 3): 25 XP
2 ranks in outerrim(0 to 2): 15 XP
1 rank in warfare(1 to 2): 10 XP
Solid Repairs 5 Xp
Known Schematics 10xp
solid repairs rank 2 15xp
hold together 20 xp
solid repairs 25 xp
fire control 25 xp
Credit Log
Dress Uniform-100
symbol of command-100
comlink-25
Gungan Atlatl-100
gungan plasma ball(s) (10)-200
gungan Plasma balls (extra) (50)-1000