Toughened |
|
Rank 3 |
Gain +2 wound threshold. |
Grit |
|
Rank 1 |
Gain +1 strain threshold. |
Kill with Kindness |
|
Rank 2 |
Remove 1 Setback die per rank of Kill with Kindness from all Charm and Leadership checks. |
Plausible Deniability |
|
Rank 1 |
Remove 1 Setback die per rank of Plausible Deniability from all Coercion and Deception checks. |
Inspiring Rhetoric |
|
Politico |
Take an Inspiring Rhetoric action; make a 2 Purple Leadership check. One ally for each Success, in short range, recovers 1 strain. Spend 1 Advantage for 1 affected ally to recover 1 additional strain. |
Well Rounded |
|
Brawl, Ranged Light |
Choose any 2 skills. They permanently become career skills. |
Dodge |
|
Rank 1 |
When targeted in combat, may perform a Dodge incidental. Suffer strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number. |
Nobody's Fool |
|
Rank 1 |
May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody’s Fool. |
Intense Presence |
|
Politico |
Spend 1 Destiny Point to recover strain equal to Presence rating. |
Natural Charmer |
|
Politico |
Once per session, may re-roll any 1 Charm or Deception check. |
Dedication |
|
Brawn |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |
Smooth Talker - Negotiation |
|
Rank 2 |
When first acquired, choose Charm, Coercion, Deception, or Negotiation. When making checks with that skill, spend 1 Triumph to gain additional Successes equal to ranks in Smooth Talker |
Disarming Smile |
|
Charmer |
Take the Disarming Smile action; succeed at an opposed Charm check to lower the target’s defense rating by ranks in Disarming Smile until the ned of the encounter. |
Dedication |
|
Agility |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |
Don't Shoot |
|
Charmer |
Once per session as an action, make a 3 Purple Charm check. On success, cannot be the target of combat checks until the end of the encounter or until making a combat check |
Black Market Contacts |
|
Rank 2 |
When purchasing illegal goods, may reduce Rarity by 1 per rank, increasing the base cost by 50% per reduction. |
Greased Palms |
|
Rank 1 |
Before making a social check, may spend up to 50 Credits per rank of Greased Palms to upgrade the ability of the check once for every 50 Credits spent. |
Double Talk |
|
Pirate |
The character may spend 2 Advantage or 1 Triumph from a successful Charm or Deception check to disorient a number of opponents within Short range equal to their Presence for the remainder of the round and the next two. |
Altered Deal |
|
Pirate |
Once per session, may take the Altered Deal action; make a 3 Purple Coercion check to radically change a previously made deal or bargain to the character's advantage |
Natural Rogue |
|
Pirate |
Once per session, may re-roll any one Stealth or Skulduggery check. |
Dedication |
|
Intellect |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |
Quick Draw |
|
Pirate |
Once per round, draw or holster a weapon or item as an incidental. |
Know the Ropes |
|
Pirate |
Add 1 Boost die to checks made to escape from restraints equal to ranks in Knowledge Underworld. Spend 1 Triumph to free all other allies within Short range. |
Fearsome Rep |
|
Pirate |
Add automatic Advantages to the results of Coercion checks equal to ranks in Fearsome Rep. |
Street Smarts |
|
Rank 1 |
Remove 1 Setback die per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks. |
Commanding Presence |
|
Rank 1 |
Remove 1 Setback die per rank of Commanding Presence from all Leadership and Cool checks. |
Adversary |
|
Rank 1 |
Upgrade the difficulty of all combat checks against this character by ranks in Adversary. |