Edge of the Empire
| Threshold | 11 |
| Current | 11 |
| Threshold | 11 |
| Current | 11 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 0 | ||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 1 | ||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 1 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Arc Welder |
RangeEngaged |
SkillMelee |
|
| Stun |
Damage3 |
Critical- |
|
| Net |
RangeShort |
SkillRanged: Light |
|
| Ensare 3, Knockdown, Limited Ammo (1) |
Damage2 |
Critical- |
|
| Circular Saw |
RangeEngaged |
SkillMelee |
|
| Vicious |
Damage3 |
Critical3 |
|
| Light Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Only |
Damage5 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Fine Tuning | EotE #89 | When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank of Fine Tuning. | |
| Gearhead | EotE #89 | Remove Disadvantage per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments. | |
| Bad Motivator | EotE #89 | Once per session, may take a Bad Motivator action: make a Hard Mechanics check to cause one targeted device to spontaneously fail. | |
| Solid Repairs | EotE #89 | The character repairs +1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle. | |
| Redundant Systems | EotE #89 | Once per session, may take a Redundant Systems action: make an Easy Mechanics check to harvest components from a functioning device to repair a broken one without breaking the first device. | |
| Mechanical Being | EotE #47 | Can not be mind-altered by the Force. Droids do not have to eat, sleep, or breathe. |